Stellarium
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Models a single meteor. More...
#include <Meteor.hpp>
Public Types | |
typedef QPair< QString, int > | ColorPair |
<colorName, intensity> | |
Public Member Functions | |
Meteor (const StelCore *core, const StelTextureSP &bolideTexture) | |
Create a Meteor object. | |
void | init (const float &radiantAlpha, const float &radiantDelta, const float &speed, const QList< ColorPair > colors) |
Initialize meteor. | |
virtual bool | update (double deltaTime) |
Updates the position of the meteor, and expires it if necessary. More... | |
virtual void | draw (const StelCore *core, StelPainter &sPainter) |
Draws the meteor. | |
bool | isAlive () const |
Indicate if the meteor still visible. | |
void | setAbsMag (float mag) |
Set meteor absolute magnitude. | |
float | absMag () const |
Get meteor absolute magnitude. | |
Models a single meteor.
Once created, a meteor object only lasts for some amount of time, and then "dies", after which, the update() member returns false.
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virtual |
Updates the position of the meteor, and expires it if necessary.
deltaTime | the time increment in seconds since the last call. |