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Stellarium
HEAD
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Public Slots | |
CustomObjectP | searchByEnglishName (QString customObjectEnglishName) const |
Get a pointer to a custom object. More... | |
void | addCustomObject (const QString &designation, Vec3d coordinates, bool isVisible=false) |
Add custom object on the sky. More... | |
void | addCustomObject (const QString &designation, const QString &ra, const QString &dec, bool isVisible=false) |
Add custom object on the sky. More... | |
void | addCustomObjectRaDec (const QString &designation, const QString &ra, const QString &dec, bool isVisible=false) |
Add custom object on the sky. More... | |
void | addCustomObjectAltAzi (const QString &designation, const QString &alt, const QString &azi, bool isVisible=false) |
Add custom object on the sky. More... | |
void | removeCustomObjects () |
Remove all custom objects. | |
void | removeCustomObject (QString englishName) |
Remove just one custom object by English name. | |
void | setMarkersColor (const Vec3f &c) |
Set the color used to draw custom object markers. More... | |
Vec3f | getMarkersColor (void) const |
Get the current color used to draw custom object markers. More... | |
void | setMarkersSize (const float size) |
Set the size of custom object markers. More... | |
float | getMarkersSize (void) const |
Get the current size used to custom object markers. More... | |
void | setSelectPriority (float priority) |
Set the select priority for custom objects. More... | |
float | getSelectPriority (void) const |
Get the select priority for custom objects. | |
Public Member Functions | |
void | init () override |
Initialize itself. More... | |
void | deinit () override |
Called before the module will be deleted, and before the OpenGL context is suppressed. More... | |
void | draw (StelCore *core) override |
Execute all the drawing functions for this module. More... | |
virtual void | drawPointer (StelCore *core, StelPainter &painter) |
double | getCallOrder (StelModuleActionName actionName) const override |
Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More... | |
QList< StelObjectP > | searchAround (const Vec3d &v, double limitFov, const StelCore *core) const override |
Used to get a list of objects which are near to some position. More... | |
StelObjectP | searchByNameI18n (const QString &nameI18n) const override |
StelObjectP | searchByName (const QString &name) const override |
StelObjectP | searchByID (const QString &id) const override |
Return the StelObject with the given ID if exists or the empty StelObject if not found. More... | |
QStringList | listAllObjects (bool inEnglish) const override |
List all StelObjects. More... | |
QString | getName () const override |
Gets a user-displayable name of the object category. | |
QString | getStelObjectType () const override |
Returns the name that will be returned by StelObject::getType() for the objects this module manages. | |
void | handleMouseClicks (class QMouseEvent *e) override |
Handle mouse clicks. More... | |
void | addPersistentObject (const QString &designation, Vec3d coordinates) |
Add persistent object on the sky. More... | |
void | removePersistentObjects () |
Remove all persistent objects. | |
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virtual QStringList | listMatchingObjects (const QString &objPrefix, int maxNbItem=5, bool useStartOfWords=false) const |
Find and return the list of at most maxNbItem objects auto-completing passed object name. More... | |
virtual QStringList | listAllObjectsByType (const QString &objType, bool inEnglish) const |
List all StelObjects by type. More... | |
bool | matchObjectName (const QString &objName, const QString &objPrefix, bool useStartOfWords) const |
Auxiliary method of listMatchingObjects() More... | |
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StelModule () | |
Constructor. Every derived class MUST call setObjectName(className) in its constructor. | |
virtual QSettings * | getSettings () |
Return module-specific settings. More... | |
virtual void | update (double deltaTime) |
Update the module with respect to the time. More... | |
virtual QString | getModuleVersion () const |
Get the version of the module, default is stellarium main version. | |
virtual QString | getAuthorName () const |
Get the name of the module author. | |
virtual QString | getAuthorEmail () const |
Get the email address of the module author. | |
virtual void | handleMouseWheel (class QWheelEvent *) |
Handle mouse wheel. More... | |
virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
Handle mouse moves. More... | |
virtual void | handleKeys (class QKeyEvent *e) |
Handle key events. More... | |
virtual bool | handlePinch (qreal scale, bool started) |
Handle pinch gesture events. More... | |
virtual bool | configureGui (bool show=true) |
Detect or show the configuration GUI elements for the module. More... | |
Additional Inherited Members | |
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enum | StelModuleSelectAction { AddToSelection , ReplaceSelection , RemoveFromSelection } |
Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More... | |
enum | StelModuleActionName { ActionDraw , ActionUpdate , ActionHandleMouseClicks , ActionHandleMouseMoves , ActionHandleKeys } |
Define the possible action for which an order is defined. More... | |
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to slot) to the StelActionMgr object. More... | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to own slot) to the StelActionMgr object. More... | |
StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More... | |
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slot |
Add custom object on the sky.
designation | - designation of custom object |
ra | - right ascension angle (J2000.0) of custom object |
dec | - declination angle (J2000.0) of custom object |
isVisible | - flag of visibility of custom object // example of usage in scripts
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slot |
Add custom object on the sky.
designation | - designation of custom object |
coordinates | - coordinates of custom object |
isVisible | - flag of visibility of custom object |
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slot |
Add custom object on the sky.
designation | - designation of custom object |
alt | - altitude of custom object |
azi | - azimuth of custom object |
isVisible | - flag of visibility of custom object // example of usage in scripts
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slot |
Add custom object on the sky.
designation | - designation of custom object |
ra | - right ascension angle (on date) of custom object |
dec | - declination angle (on date) of custom object |
isVisible | - flag of visibility of custom object // example of usage in scripts
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void CustomObjectMgr::addPersistentObject | ( | const QString & | designation, |
Vec3d | coordinates | ||
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Add persistent object on the sky.
designation | - designation of custom object |
coordinates | - coordinates of custom object |
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overridevirtual |
Called before the module will be deleted, and before the OpenGL context is suppressed.
Deinitialize all OpenGL texture in this method.
Reimplemented from StelModule.
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overridevirtual |
Execute all the drawing functions for this module.
core | the core to use for the drawing |
Reimplemented from StelModule.
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overridevirtual |
Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations.
actionName | the name of the action for which we want the call order |
Reimplemented from StelModule.
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slot |
Get the current color used to draw custom object markers.
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slot |
Get the current size used to custom object markers.
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overridevirtual |
Handle mouse clicks.
Please note that most of the interactions will be done through the GUI module.
Reimplemented from StelModule.
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overridevirtual |
Initialize itself.
If the initialization takes significant time, the progress should be displayed on the loading bar.
Implements StelModule.
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overridevirtual |
List all StelObjects.
inEnglish | list names in English (true) or translated (false) |
Implements StelObjectModule.
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overridevirtual |
Used to get a list of objects which are near to some position.
v | a vector representing the position in the sky around which to search for objects. |
limitFov | the field of view around the position v in which to search for objects. |
core | the StelCore to use for computations. |
Implements StelObjectModule.
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slot |
Get a pointer to a custom object.
customObjectEnglishName | the English name of the desired object. |
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inlineoverridevirtual |
Return the StelObject with the given ID if exists or the empty StelObject if not found.
name | the english object name |
Implements StelObjectModule.
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overridevirtual |
name | The case in-sensitive english name |
Implements StelObjectModule.
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overridevirtual |
nameI18n | The case in-sensitive localized name |
Implements StelObjectModule.
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slot |
Set the color used to draw custom object markers.
c | The color of the custom object markers (R,G,B) // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
CustomObjectMgr.setMarkersColor(c.toVec3f());
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Set the size of custom object markers.
c | The size of the custom object markers // example of usage in scripts
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Set the select priority for custom objects.
priority | level |