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virtual void | computeColor (StelCore *core, double JD, const Planet ¤tPlanet, const Planet &sun, const Planet *moon, const StelLocation &location, float temperature, float relativeHumidity, float extinctionCoefficient, bool noScatter)=0 |
| Compute sky brightness values and average luminance. More...
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virtual void | draw (StelCore *core)=0 |
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virtual bool | isLoading () const =0 |
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virtual bool | isReadyToRender () const =0 |
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virtual LoadingStatus | stepDataLoading ()=0 |
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void | update (double deltaTime) |
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void | setFadeDuration (float duration) |
| Set fade in/out duration in seconds.
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float | getFadeDuration () const |
| Get fade in/out duration in seconds.
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void | setFlagShow (bool b) |
| Define whether to display atmosphere.
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bool | getFlagShow () const |
| Get whether atmosphere is displayed.
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float | getRealDisplayIntensityFactor () const |
| Get the actual atmosphere intensity due to eclipses + fader. More...
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float | getFadeIntensity () const |
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float | getAverageLuminance () const |
| Get the average luminance of the atmosphere in cd/m2 If atmosphere is off, the luminance equals the background starlight (0.001cd/m2). More...
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void | setAverageLuminance (float overrideLum) |
| override computable luminance. More...
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void | setLightPollutionLuminance (float f) |
| Set the light pollution luminance in cd/m^2.
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float | getLightPollutionLuminance () const |
| Get the light pollution luminance in cd/m^2.
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