Stellarium  25.3
Data Structures
Mosaic Camera plug-in

Data Structures

class  MosaicCamera
 Main class of the Mosaic Camera plug-in. More...
 

Detailed Description

The Mosaic Camera plugin overlays camera sensor boundaries on the sky.


Data Structure Documentation

◆ MosaicCamera

class MosaicCamera

Main class of the Mosaic Camera plug-in.

Author
Josh Meyers

Public Slots

void setRA (const QString &cameraName, double ra)
 
void setDec (const QString &cameraName, double dec)
 
void setRotation (const QString &cameraName, double rotation)
 
void setVisibility (const QString &cameraName, bool visible)
 
void setPosition (const QString &cameraName, double ra, double dec, double rotation)
 
void setRADecToView ()
 
void setRADecToObject ()
 
void setViewToCamera ()
 
void incrementRotation ()
 
void decrementRotation ()
 
void nextCamera ()
 
void previousCamera ()
 
void enableMosaicCamera (bool b)
 
void setFlagShowButton (bool b)
 
void setCurrentCamera (const QString &cameraName)
 
void setCurrentRA (double ra)
 
void setCurrentDec (double dec)
 
void setCurrentRotation (double rotation)
 
void setCurrentVisibility (bool visible)
 
void saveSettings () const
 
void restoreDefaults ()
 

Signals

void flagMosaicCameraVisibilityChanged (bool b)
 
void flagShowButtonChanged (bool b)
 
void currentCameraChanged (const QString &cameraName)
 
void currentRAChanged (double ra)
 
void currentDecChanged (double dec)
 
void currentRotationChanged (double rotation)
 
void currentVisibilityChanged (bool visible)
 

Public Member Functions

void init () override
 Initialize itself. More...
 
void draw (StelCore *core) override
 Execute all the drawing functions for this module. More...
 
double getCallOrder (StelModuleActionName actionName) const override
 Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More...
 
bool configureGui (bool show=true) override
 Detect or show the configuration GUI elements for the module. More...
 
Q_INVOKABLE double getRA (const QString &cameraName) const
 
Q_INVOKABLE double getDec (const QString &cameraName) const
 
Q_INVOKABLE double getRotation (const QString &cameraName) const
 
Q_INVOKABLE bool getVisibility (const QString &cameraName) const
 
QString getCurrentCamera () const
 
double getCurrentRA () const
 
double getCurrentDec () const
 
double getCurrentRotation () const
 
double getCurrentVisibility () const
 
bool isEnabled () const
 
bool getFlagShowButton () const
 
void loadSettings ()
 
QStringList getCameraNames () const
 
void readPolygonSetsFromJson (const QString &cameraName, const QString &filename)
 
- Public Member Functions inherited from StelModule
 StelModule ()
 Constructor. Every derived class MUST call setObjectName(className) in its constructor.
 
virtual void deinit ()
 Called before the module will be deleted, and before the OpenGL context is suppressed. More...
 
virtual QSettings * getSettings ()
 Return module-specific settings. More...
 
virtual void update (double deltaTime)
 Update the module with respect to the time. More...
 
virtual QString getModuleVersion () const
 Get the version of the module, default is stellarium main version.
 
virtual QString getAuthorName () const
 Get the name of the module author.
 
virtual QString getAuthorEmail () const
 Get the email address of the module author.
 
virtual void handleMouseClicks (class QMouseEvent *)
 Handle mouse clicks. More...
 
virtual void handleMouseWheel (class QWheelEvent *)
 Handle mouse wheel. More...
 
virtual bool handleMouseMoves (int x, int y, Qt::MouseButtons b)
 Handle mouse moves. More...
 
virtual void handleKeys (class QKeyEvent *e)
 Handle key events. More...
 
virtual bool handlePinch (qreal scale, bool started)
 Handle pinch gesture events. More...
 

Camera properties

We maintain the concept of a "current" camera primarily for the convenience of setting and getting properties through the Stellarium Remove Control HTTP API.

bool enabled
 Are mosaic camera overlays enabled?
 
bool showButton
 
QString currentCamera
 The name of the current camera.
 
double ra
 Set or get the current camera's right ascension [deg].
 
double dec
 Set or get the current camera's declination [deg].
 
double rotation
 Set or get the current camera's rotation [deg].
 
bool visible
 Set or get the current camera's visibility.
 

Additional Inherited Members

- Public Types inherited from StelModule
enum  StelModuleSelectAction { AddToSelection , ReplaceSelection , RemoveFromSelection }
 Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
 
enum  StelModuleActionName {
  ActionDraw , ActionUpdate , ActionHandleMouseClicks , ActionHandleMouseMoves ,
  ActionHandleKeys
}
 Define the possible action for which an order is defined. More...
 
- Protected Member Functions inherited from StelModule
class StelActionaddAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action (call to slot) to the StelActionMgr object. More...
 
class StelActionaddAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
 
StelActionaddAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More...
 

Member Function Documentation

◆ configureGui()

bool MosaicCamera::configureGui ( bool  show = true)
overridevirtual

Detect or show the configuration GUI elements for the module.

This is to be used with plugins to display a configuration dialog from the plugin list window.

Parameters
showif true, make the configuration GUI visible. If false, hide the config GUI if there is one.
Returns
true if the module has a configuration GUI, else false.

Reimplemented from StelModule.

◆ draw()

void MosaicCamera::draw ( StelCore core)
overridevirtual

Execute all the drawing functions for this module.

Parameters
corethe core to use for the drawing

Reimplemented from StelModule.

◆ getCallOrder()

double MosaicCamera::getCallOrder ( StelModuleActionName  actionName) const
overridevirtual

Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations.

Parameters
actionNamethe name of the action for which we want the call order
Returns
the value defining the order. The closer to 0 the earlier the module's action will be called

Reimplemented from StelModule.

◆ init()

void MosaicCamera::init ( )
overridevirtual

Initialize itself.

If the initialization takes significant time, the progress should be displayed on the loading bar.

Implements StelModule.