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virtual void | init () |
| Initialize itself. More...
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virtual void | draw (StelCore *) |
| Execute all the drawing functions for this module. More...
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virtual void | update (double) |
| Update the module with respect to the time. More...
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void | registerStelObjectMgr (StelObjectModule *m) |
| Add a new StelObject manager into the list of supported modules. More...
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bool | findAndSelect (const StelCore *core, const Vec3d &pos, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection) |
| Find and select an object near given equatorial J2000 position. More...
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bool | findAndSelect (const StelCore *core, int x, int y, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection) |
| Find and select an object near given screen position. More...
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bool | findAndSelectI18n (const QString &nameI18n, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection) |
| Find and select an object from its translated name. More...
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bool | findAndSelect (const QString &name, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection) |
| Find and select an object from its standard program name. More...
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QStringList | listMatchingObjects (const QString &objPrefix, unsigned int maxNbItem=5, bool useStartOfWords=false, bool inEnglish=true) const |
| Find and return the list of at most maxNbItem objects auto-completing the passed object name. More...
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QStringList | listAllModuleObjects (const QString &moduleId, bool inEnglish) const |
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QMap< QString, QString > | objectModulesMap () const |
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bool | getWasSelected (void) const |
| Return whether an object was selected during last selection related event.
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void | unSelect (void) |
| Notify that we want to unselect any object.
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bool | setSelectedObject (const StelObjectP obj, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection) |
| Notify that we want to select the given object. More...
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bool | setSelectedObject (const QList< StelObjectP > &objs, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection) |
| Notify that we want to select the given objects. More...
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const QList< StelObjectP > & | getSelectedObject () const |
| Get the list of objects which was recently selected by the user.
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QList< StelObjectP > | getSelectedObject (const QString &type) const |
| Return the list objects of type "withType" which was recently selected by the user. More...
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void | setFlagSelectedObjectPointer (bool b) |
| Set whether a pointer is to be drawn over selected object.
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bool | getFlagSelectedObjectPointer (void) const |
| Get whether a pointer is to be drawn over selected object.
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StelObjectP | searchByNameI18n (const QString &name) const |
| Find any kind of object by its translated name.
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StelObjectP | searchByName (const QString &name) const |
| Find any kind of object by its standard program name.
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StelObjectP | searchByID (const QString &type, const QString &id) const |
| Find an object of the given type and ID. More...
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void | setObjectSearchRadius (float radius) |
| Set the radius in pixel in which objects will be searched when clicking on a point in sky.
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void | setDistanceWeight (float newDistanceWeight) |
| Set the weight of the distance factor when choosing the best object to select. More...
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virtual void | deinit () |
| Called before the module will be delete, and before the openGL context is suppressed. More...
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virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version.
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virtual QString | getAuthorName () const |
| Get the name of the module author.
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virtual QString | getAuthorEmail () const |
| Get the email adress of the module author.
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virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More...
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virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More...
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virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More...
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virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More...
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virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More...
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virtual double | getCallOrder (StelModuleActionName actionName) const |
| Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More...
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virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More...
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enum | StelModuleSelectAction { AddToSelection,
ReplaceSelection,
RemoveFromSelection
} |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
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enum | StelModuleActionName {
ActionDraw,
ActionUpdate,
ActionHandleMouseClicks,
ActionHandleMouseMoves,
ActionHandleKeys
} |
| Define the possible action for which an order is defined. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
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Each module is then free to manage object selection as it wants.