Stellarium  0.18.3
Public Slots | Signals | Public Member Functions | Properties
MilkyWay Class Reference

Manages the displaying of the Milky Way. More...

#include <MilkyWay.hpp>

Public Slots

double getIntensity () const
 Get Milky Way intensity.
 
void setIntensity (double aintensity)
 Set Milky Way intensity. Default value: 1.
 
Vec3f getColor () const
 Get the color used for rendering the Milky Way. It is modulated by intensity, light pollution and atmospheric extinction.
 
void setColor (const Vec3f &c)
 Sets the color to use for rendering the Milky Way. More...
 
void setFlagShow (bool b)
 Sets whether to show the Milky Way.
 
bool getFlagShow (void) const
 Gets whether the Milky Way is displayed.
 

Signals

void milkyWayDisplayedChanged (const bool displayed)
 
void intensityChanged (double intensity)
 
void saturationChanged (double saturation)
 
void colorChanged (Vec3f color)
 

Public Member Functions

virtual void init ()
 Initialize the class. More...
 
virtual void draw (StelCore *core)
 Draw the Milky Way.
 
virtual void update (double deltaTime)
 Update and time-dependent state. More...
 
virtual double getCallOrder (StelModuleActionName actionName) const
 actionDraw returns 1 (because this is background, very early drawing). More...
 
- Public Member Functions inherited from StelModule
virtual void deinit ()
 Called before the module will be delete, and before the openGL context is suppressed. More...
 
virtual QString getModuleVersion () const
 Get the version of the module, default is stellarium main version.
 
virtual QString getAuthorName () const
 Get the name of the module author.
 
virtual QString getAuthorEmail () const
 Get the email adress of the module author.
 
virtual void handleMouseClicks (class QMouseEvent *)
 Handle mouse clicks. More...
 
virtual void handleMouseWheel (class QWheelEvent *)
 Handle mouse wheel. More...
 
virtual bool handleMouseMoves (int x, int y, Qt::MouseButtons b)
 Handle mouse moves. More...
 
virtual void handleKeys (class QKeyEvent *e)
 Handle key events. More...
 
virtual bool handlePinch (qreal scale, bool started)
 Handle pinch gesture events. More...
 
virtual bool configureGui (bool show=true)
 Detect or show the configuration GUI elements for the module. More...
 

Properties

bool flagMilkyWayDisplayed
 
double intensity
 
Vec3f color
 
double saturation = 1.0
 

Additional Inherited Members

- Public Types inherited from StelModule
enum  StelModuleSelectAction { AddToSelection, ReplaceSelection, RemoveFromSelection }
 Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
 
enum  StelModuleActionName {
  ActionDraw, ActionUpdate, ActionHandleMouseClicks, ActionHandleMouseMoves,
  ActionHandleKeys
}
 Define the possible action for which an order is defined. More...
 
- Protected Member Functions inherited from StelModule
class StelActionaddAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action (call to slot) to the StelActionMgr object. More...
 
class StelActionaddAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
 

Detailed Description

Member Function Documentation

◆ getCallOrder()

virtual double MilkyWay::getCallOrder ( StelModuleActionName  actionName) const
virtual

Other actions return 0 for no action.

Reimplemented from StelModule.

◆ init()

virtual void MilkyWay::init ( )
virtual

Here we load the texture for the Milky Way and get the display settings from application settings, namely the flag which determines if the Milky Way is displayed or not, and the intensity setting.

Implements StelModule.

◆ setColor

void MilkyWay::setColor ( const Vec3f c)
inlineslot
Parameters
cThe color to use for rendering the Milky Way. Default (1.0, 1.0, 1.0)
// example of usage in scripts
MilkyWay.setColor(Vec3f(0.7,1.0,0.8));

◆ update()

virtual void MilkyWay::update ( double  deltaTime)
virtual

Updates the fade level while the Milky way rendering is being changed from on to off or off to on.

Implements StelModule.