This is an example of a plug-in which can be dynamically loaded into stellarium.
#include <HelloStelModule.hpp>
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virtual void | init () |
| Initialize itself. More...
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virtual void | update (double) |
| Update the module with respect to the time. More...
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virtual void | draw (StelCore *core) |
| Execute all the drawing functions for this module. More...
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virtual double | getCallOrder (StelModuleActionName actionName) const |
| Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More...
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virtual void | deinit () |
| Called before the module will be delete, and before the openGL context is suppressed. More...
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virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version.
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virtual QString | getAuthorName () const |
| Get the name of the module author.
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virtual QString | getAuthorEmail () const |
| Get the email adress of the module author.
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virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More...
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virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More...
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virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More...
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virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More...
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virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More...
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virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More...
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enum | StelModuleSelectAction { AddToSelection,
ReplaceSelection,
RemoveFromSelection
} |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
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enum | StelModuleActionName {
ActionDraw,
ActionUpdate,
ActionHandleMouseClicks,
ActionHandleMouseMoves,
ActionHandleKeys
} |
| Define the possible action for which an order is defined. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
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◆ draw()
virtual void HelloStelModule::draw |
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StelCore * |
core | ) |
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virtual |
- Parameters
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core | the core to use for the drawing |
Reimplemented from StelModule.
◆ getCallOrder()
- Parameters
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actionName | the name of the action for which we want the call order |
- Returns
- the value defining the order. The closer to 0 the earlier the module's action will be called
Reimplemented from StelModule.
◆ init()
virtual void HelloStelModule::init |
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virtual |
If the initialization takes significant time, the progress should be displayed on the loading bar.
Implements StelModule.
◆ update()
virtual void HelloStelModule::update |
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double |
deltaTime | ) |
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inlinevirtual |
- Parameters
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deltaTime | the time increment in second since last call. |
Implements StelModule.