Stellarium  0.16.1
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SelectionEventSender Class Reference
+ Inheritance diagram for SelectionEventSender:
+ Collaboration diagram for SelectionEventSender:

Protected Member Functions

SyncProtocol::Selection constructMessage () Q_DECL_OVERRIDE
 This has to be used to construct a message using current app state. More...
 
- Protected Member Functions inherited from TypedSyncServerEventSender< SyncProtocol::Selection >
virtual void newClientConnected (SyncRemotePeer &client) Q_DECL_OVERRIDE
 Uses constructMessage() to send a message to the new client. More...
 
virtual void update () Q_DECL_OVERRIDE
 If isDirty is true, broadcasts a message to all using constructMessage() and broadcastMessage, and resets isDirty. More...
 
- Protected Member Functions inherited from SyncServerEventSender
void broadcastMessage (const SyncProtocol::SyncMessage &msg)
 Subclasses can call this to broadcast a message to all valid connected clients. More...
 

Additional Inherited Members

- Protected Slots inherited from SyncServerEventSender
virtual void reactToStellariumEvent ()
 This may be used to react to Stellarium application events and queue a broadcast or store the changed state. More...
 
- Protected Attributes inherited from SyncServerEventSender
bool isDirty
 Free to use by sublasses. Recommendation: use to track if update() should broadcast a message. More...
 
StelCorecore
 Direct access to StelCore. More...
 

Detailed Description

Definition at line 120 of file SyncServerEventSenders.hpp.

Member Function Documentation

SyncProtocol::Selection SelectionEventSender::constructMessage ( )
protectedvirtual

This has to be used to construct a message using current app state.

The default implementation constructs an error message.

Implements TypedSyncServerEventSender< SyncProtocol::Selection >.


The documentation for this class was generated from the following file: