Stellarium 0.15.2
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This is the complete list of members for StelPainter, including all inherited members.
computeFanDisk(float radius, int innerFanSlices, int level, QVector< double > &vertexArr, QVector< float > &texCoordArr) | StelPainter | static |
computeSphereNoLight(float radius, float oneMinusOblateness, int slices, int stacks, int orientInside=0, bool flipTexture=false, float topAngle=0.0f, float bottomAngle=M_PI) | StelPainter | static |
deinitGLShaders() | StelPainter | static |
drawCircle(float x, float y, float r) | StelPainter | |
drawFromArray(DrawingMode mode, int count, int offset=0, bool doProj=true, const unsigned short *indices=NULL) | StelPainter | |
drawGreatCircleArc(const Vec3d &start, const Vec3d &stop, const SphericalCap *clippingCap=NULL, void(*viewportEdgeIntersectCallback)(const Vec3d &screenPos, const Vec3d &direction, void *userData)=NULL, void *userData=NULL) | StelPainter | |
drawGreatCircleArcs(const StelVertexArray &va, const SphericalCap *clippingCap=NULL) (defined in StelPainter) | StelPainter | |
DrawingMode enum name | StelPainter | |
drawLine2d(float x1, float y1, float x2, float y2) | StelPainter | |
drawPath(const QVector< Vec3d > &points, const QVector< Vec4f > &colors) | StelPainter | |
drawPoint2d(float x, float y) | StelPainter | |
drawRect2d(float x, float y, float width, float height, bool textured=true) | StelPainter | |
drawSmallCircleArc(const Vec3d &start, const Vec3d &stop, const Vec3d &rotCenter, void(*viewportEdgeIntersectCallback)(const Vec3d &screenPos, const Vec3d &direction, void *userData)=NULL, void *userData=NULL) | StelPainter | |
drawSphericalRegion(const SphericalRegion *region, SphericalPolygonDrawMode drawMode=SphericalPolygonDrawModeFill, const SphericalCap *clippingCap=NULL, bool doSubDivise=true, double maxSqDistortion=5.) | StelPainter | |
drawSphericalTriangles(const StelVertexArray &va, bool textured, bool colored, const SphericalCap *clippingCap=NULL, bool doSubDivide=true, double maxSqDistortion=5.) (defined in StelPainter) | StelPainter | |
drawSprite2dMode(float x, float y, float radius) | StelPainter | |
drawSprite2dMode(const Vec3d &v, float radius) (defined in StelPainter) | StelPainter | |
drawSprite2dMode(float x, float y, float radius, float rotation) | StelPainter | |
drawSprite2dModeNoDeviceScale(float x, float y, float radius) | StelPainter | |
drawStelVertexArray(const StelVertexArray &arr, bool checkDiscontinuity=true) | StelPainter | |
drawText(float x, float y, const QString &str, float angleDeg=0.f, float xshift=0.f, float yshift=0.f, bool noGravity=true) | StelPainter | |
drawText(const Vec3d &v, const QString &str, float angleDeg=0.f, float xshift=0.f, float yshift=0.f, bool noGravity=true) (defined in StelPainter) | StelPainter | |
drawViewportShape(void) | StelPainter | |
enableClientStates(bool vertex, bool texture=false, bool color=false, bool normal=false) | StelPainter | |
getColor() const | StelPainter | |
getFontMetrics() const | StelPainter | |
getProjector() const | StelPainter | inline |
glFuncs() | StelPainter | inline |
initGLShaders() | StelPainter | static |
LineLoop enum value | StelPainter | |
Lines enum value | StelPainter | |
LineStrip enum value | StelPainter | |
linkProg(class QOpenGLShaderProgram *prog, const QString &name) | StelPainter | static |
Points enum value | StelPainter | |
sCylinder(float radius, float height, int slices, int orientInside=0) | StelPainter | |
setArrays(const Vec3d *vertices, const Vec2f *texCoords=NULL, const Vec3f *colorArray=NULL, const Vec3f *normalArray=NULL) | StelPainter | |
setArrays(const Vec3f *vertices, const Vec2f *texCoords=NULL, const Vec3f *colorArray=NULL, const Vec3f *normalArray=NULL) (defined in StelPainter) | StelPainter | |
setBlending(bool enableBlending, GLenum blendSrc=GL_SRC_ALPHA, GLenum blendDst=GL_ONE_MINUS_SRC_ALPHA) | StelPainter | |
setColor(float r, float g, float b, float a=1.f) | StelPainter | |
setColorPointer(int size, int type, const void *pointer) | StelPainter | inline |
setCullFace(bool enable) | StelPainter | |
setDepthMask(bool enable) (defined in StelPainter) | StelPainter | |
setDepthTest(bool enable) (defined in StelPainter) | StelPainter | |
setFont(const QFont &font) | StelPainter | |
setLineSmooth(bool enable) | StelPainter | |
setLineWidth(float width) | StelPainter | |
setNormalPointer(int type, const void *pointer) | StelPainter | inline |
setProjector(const StelProjectorP &p) (defined in StelPainter) | StelPainter | |
setTexCoordPointer(int size, int type, const void *pointer) | StelPainter | inline |
setVertexPointer(int size, int type, const void *pointer) | StelPainter | inline |
SphericalPolygonDrawMode enum name | StelPainter | |
SphericalPolygonDrawModeBoundary enum value | StelPainter | |
SphericalPolygonDrawModeFill enum value | StelPainter | |
SphericalPolygonDrawModeTextureFill enum value | StelPainter | |
SphericalPolygonDrawModeTextureFillColormodulated enum value | StelPainter | |
sSphere(float radius, float oneMinusOblateness, int slices, int stacks, int orientInside=0, bool flipTexture=false, float topAngle=0.0f, float bottomAngle=M_PI) (defined in StelPainter) | StelPainter | |
sSphereMap(float radius, int slices, int stacks, float textureFov=2.f *M_PI, int orientInside=0) | StelPainter | |
StelPainter(const StelProjectorP &prj) (defined in StelPainter) | StelPainter | explicit |
StelTexture (defined in StelPainter) | StelPainter | friend |
StelTextureMgr (defined in StelPainter) | StelPainter | friend |
TriangleFan enum value | StelPainter | |
Triangles enum value | StelPainter | |
TriangleStrip enum value | StelPainter | |
VertexArrayProjector (defined in StelPainter) | StelPainter | friend |
~StelPainter() (defined in StelPainter) | StelPainter |