ATTLOC enum name | ShaderMgr | |
ATTLOC_BITANGENT enum value | ShaderMgr | |
ATTLOC_NORMAL enum value | ShaderMgr | |
ATTLOC_TANGENT enum value | ShaderMgr | |
ATTLOC_TEXCOORD enum value | ShaderMgr | |
ATTLOC_VERTEX enum value | ShaderMgr | |
clearCache() | ShaderMgr | |
getCubeShader() | ShaderMgr | inline |
getDebugShader() | ShaderMgr | inline |
getShader(const GlobalShaderParameters &globals, const OBJ::Material *mat=NULL) | ShaderMgr | inline |
getTextureShader() | ShaderMgr | inline |
ShaderMgr() (defined in ShaderMgr) | ShaderMgr | |
UNIFORM enum name | ShaderMgr | |
UNIFORM_FLOAT_ALPHA_THRESH enum value | ShaderMgr | |
UNIFORM_LIGHT_DIRECTION_VIEW enum value | ShaderMgr | |
UNIFORM_MAT_CUBEMVP enum value | ShaderMgr | |
UNIFORM_MAT_MODELVIEW enum value | ShaderMgr | |
UNIFORM_MAT_MVP enum value | ShaderMgr | |
UNIFORM_MAT_NORMAL enum value | ShaderMgr | |
UNIFORM_MAT_PROJECTION enum value | ShaderMgr | |
UNIFORM_MAT_SHADOW0 enum value | ShaderMgr | |
UNIFORM_MAT_SHADOW1 enum value (defined in ShaderMgr) | ShaderMgr | |
UNIFORM_MAT_SHADOW2 enum value (defined in ShaderMgr) | ShaderMgr | |
UNIFORM_MAT_SHADOW3 enum value (defined in ShaderMgr) | ShaderMgr | |
UNIFORM_MIX_AMBIENT enum value | ShaderMgr | |
UNIFORM_MIX_DIFFUSE enum value | ShaderMgr | |
UNIFORM_MIX_EMISSIVE enum value | ShaderMgr | |
UNIFORM_MIX_SPECULAR enum value | ShaderMgr | |
UNIFORM_MIX_TORCHDIFFUSE enum value | ShaderMgr | |
UNIFORM_MTL_ALPHA enum value | ShaderMgr | |
UNIFORM_MTL_SHININESS enum value | ShaderMgr | |
UNIFORM_TEX_BUMP enum value | ShaderMgr | |
UNIFORM_TEX_DIFFUSE enum value | ShaderMgr | |
UNIFORM_TEX_EMISSIVE enum value | ShaderMgr | |
UNIFORM_TEX_HEIGHT enum value | ShaderMgr | |
UNIFORM_TEX_SHADOW0 enum value | ShaderMgr | |
UNIFORM_TEX_SHADOW1 enum value (defined in ShaderMgr) | ShaderMgr | |
UNIFORM_TEX_SHADOW2 enum value (defined in ShaderMgr) | ShaderMgr | |
UNIFORM_TEX_SHADOW3 enum value (defined in ShaderMgr) | ShaderMgr | |
UNIFORM_TORCH_ATTENUATION enum value | ShaderMgr | |
UNIFORM_VEC_COLOR enum value | ShaderMgr | |
UNIFORM_VEC_LIGHTORTHOSCALE enum value | ShaderMgr | |
UNIFORM_VEC_SPLITDATA enum value | ShaderMgr | |
uniformLocation(const QOpenGLShaderProgram *shad, UNIFORM uni) | ShaderMgr | inline |
~ShaderMgr() (defined in ShaderMgr) | ShaderMgr | |