Stellarium 0.15.2
Scenery3d Member List

This is the complete list of members for Scenery3d, including all inherited members.

areShadowsSupported() (defined in Scenery3d)Scenery3dinline
draw(StelCore *core)Scenery3d
drawCoordinatesText()Scenery3d
drawDebug()Scenery3d
finalizeLoad()Scenery3d
getBumpsEnabled(void) const (defined in Scenery3d)Scenery3dinline
getCubemappingMode() const (defined in Scenery3d)Scenery3dinline
getCubemapSize() const (defined in Scenery3d)Scenery3dinline
getCurrentGridPosition() const Scenery3d
getCurrentScene()Scenery3dinline
getDebugEnabled() const (defined in Scenery3d)Scenery3dinline
getEyeHeight() const Scenery3dinline
getLazyCubemapEnabled() const (defined in Scenery3d)Scenery3dinline
getLazyCubemapInterval() const (defined in Scenery3d)Scenery3dinline
getLazyCubemapUpdateOnlyDominantFaceOnMoving(bool &val, bool &alsoSecondDominantFace) (defined in Scenery3d)Scenery3dinline
getLocationInfoEnabled(void) const (defined in Scenery3d)Scenery3dinline
getMaximumFramebufferSize() (defined in Scenery3d)Scenery3dinline
getPCSS() const (defined in Scenery3d)Scenery3dinline
getPixelLightingEnabled() const (defined in Scenery3d)Scenery3dinline
getShaderManager()Scenery3dinline
getShadowFilterQuality() const (defined in Scenery3d)Scenery3dinline
getShadowmapSize() const (defined in Scenery3d)Scenery3dinline
getShadowsEnabled(void) const (defined in Scenery3d)Scenery3dinline
getTorchBrightness() const (defined in Scenery3d)Scenery3dinline
getTorchEnabled(void) const (defined in Scenery3d)Scenery3dinline
getTorchRange() const (defined in Scenery3d)Scenery3dinline
getUseFullCubemapShadows() const (defined in Scenery3d)Scenery3dinline
getUseSimpleShadows() const (defined in Scenery3d)Scenery3dinline
handleKeys(QKeyEvent *e)Scenery3d
init()Scenery3d
invalidateCubemap()Scenery3dinline
isANGLEContext() (defined in Scenery3d)Scenery3dinline
isGeometryShaderCubemapSupported() (defined in Scenery3d)Scenery3dinline
isShadowFilteringSupported() (defined in Scenery3d)Scenery3dinline
loadScene(const SceneInfo &scene)Scenery3d
Moon enum value (defined in Scenery3d)Scenery3d
None enum value (defined in Scenery3d)Scenery3d
Scenery3d(Scenery3dMgr *parent)Scenery3d
setBumpsEnabled(bool bumpsEnabled) (defined in Scenery3d)Scenery3dinline
setCubemappingMode(S3DEnum::CubemappingMode mode)Scenery3dinline
setCubemapSize(uint size)Scenery3dinline
setDebugEnabled(bool debugEnabled) (defined in Scenery3d)Scenery3dinline
setEyeHeight(const float eyeheight)Scenery3dinline
setGridPosition(Vec3d pos)Scenery3d
setLazyCubemapEnabled(bool val) (defined in Scenery3d)Scenery3dinline
setLazyCubemapInterval(double val) (defined in Scenery3d)Scenery3dinline
setLazyCubemapUpdateOnlyDominantFaceOnMoving(bool val, bool alsoSecondDominantFace) (defined in Scenery3d)Scenery3dinline
setLoadCancel(bool val) (defined in Scenery3d)Scenery3dinline
setLocationInfoEnabled(bool locationinfoenabled) (defined in Scenery3d)Scenery3dinline
setPCSS(bool val) (defined in Scenery3d)Scenery3dinline
setPixelLightingEnabled(const bool val) (defined in Scenery3d)Scenery3dinline
setShadowFilterQuality(S3DEnum::ShadowFilterQuality quality) (defined in Scenery3d)Scenery3dinline
setShadowmapSize(uint size)Scenery3dinline
setShadowsEnabled(bool shadowsEnabled) (defined in Scenery3d)Scenery3dinline
setTorchBrightness(float brightness) (defined in Scenery3d)Scenery3dinline
setTorchEnabled(bool torchEnabled) (defined in Scenery3d)Scenery3dinline
setTorchRange(float range) (defined in Scenery3d)Scenery3dinline
setUseFullCubemapShadows(bool val) (defined in Scenery3d)Scenery3dinline
setUseSimpleShadows(bool val) (defined in Scenery3d)Scenery3dinline
ShadowCaster enum name (defined in Scenery3d)Scenery3d
Sun enum value (defined in Scenery3d)Scenery3d
update(double deltaTime)Scenery3d
Venus enum value (defined in Scenery3d)Scenery3d
~Scenery3d() (defined in Scenery3d)Scenery3dvirtual