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Stellarium 0.15.2
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This is the complete list of members for OBJ, including all inherited members.
| bindGL() | OBJ | |
| clean() | OBJ | |
| finalizeForRendering() | OBJ | |
| getBoundingBox() | OBJ | inline |
| getIndexBufferType() | OBJ | inlinestatic |
| getIndexBufferTypeSize() (defined in OBJ) | OBJ | inlinestatic |
| getMaterial(int i) | OBJ | inline |
| getNumberOfIndices() const | OBJ | inline |
| getNumberOfMaterials() const (defined in OBJ) | OBJ | inline |
| getNumberOfStelModels() const (defined in OBJ) | OBJ | inline |
| getNumberOfTriangles() const (defined in OBJ) | OBJ | inline |
| getNumberOfVertices() const (defined in OBJ) | OBJ | inline |
| getStelModel(int i) const | OBJ | inline |
| getVertex(int i) const | OBJ | inline |
| getVertexArray() const | OBJ | inline |
| getVertexSize() const | OBJ | inline |
| hasNormals() const (defined in OBJ) | OBJ | inline |
| hasPositions() const (defined in OBJ) | OBJ | inline |
| hasStelModels() const (defined in OBJ) | OBJ | inline |
| hasTangents() const (defined in OBJ) | OBJ | inline |
| hasTextureCoords() const (defined in OBJ) | OBJ | inline |
| Heightmap class | OBJ | friend |
| isLoaded() const | OBJ | inline |
| load(const QString &filename, const enum vertexOrder order, bool rebuildNormals=false) | OBJ | |
| memoryUsage() | OBJ | |
| OBJ() | OBJ | |
| operator=(const OBJ &other) | OBJ | |
| renderAABBs() (defined in OBJ) | OBJ | |
| setupGL() | OBJ | static |
| transform(QMatrix4x4 mat) | OBJ | |
| transparencyDepthSort(const Vec3f &position) | OBJ | |
| unbindGL() | OBJ | |
| uploadBuffersGL() | OBJ | |
| uploadTexturesGL() | OBJ | |
| vertexOrder enum name | OBJ | |
| XYZ enum value (defined in OBJ) | OBJ | |
| XZY enum value (defined in OBJ) | OBJ | |
| YXZ enum value (defined in OBJ) | OBJ | |
| YZX enum value (defined in OBJ) | OBJ | |
| ZXY enum value (defined in OBJ) | OBJ | |
| ZYX enum value (defined in OBJ) | OBJ | |
| ~OBJ() | OBJ |
1.8.11