Stellarium 0.13.3
LandscapeMgr.hpp
1 /*
2  * Stellarium
3  * Copyright (C) 2006 Fabien Chereau
4  * Copyright (C) 2010 Bogdan Marinov (add/remove landscapes feature)
5  * Copyright (C) 2012 Timothy Reaves
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
20  */
21 
22 #ifndef _LANDSCAPEMGR_HPP_
23 #define _LANDSCAPEMGR_HPP_
24 
25 #include "StelModule.hpp"
26 #include "StelUtils.hpp"
27 #include "Landscape.hpp"
28 
29 #include <QMap>
30 #include <QStringList>
31 
32 class Atmosphere;
33 class Cardinals;
34 class QSettings;
35 
41 class LandscapeMgr : public StelModule
42 {
43  Q_OBJECT
44  Q_PROPERTY(bool atmosphereDisplayed
46  WRITE setFlagAtmosphere
47  NOTIFY atmosphereDisplayedChanged)
48  Q_PROPERTY(bool cardinalsPointsDisplayed
51  NOTIFY cardinalsPointsDisplayedChanged)
52  Q_PROPERTY(bool fogDisplayed
53  READ getFlagFog
54  WRITE setFlagFog
55  NOTIFY fogDisplayedChanged)
56  Q_PROPERTY(bool landscapeDisplayed
57  READ getFlagLandscape
58  WRITE setFlagLandscape
59  NOTIFY landscapeDisplayedChanged)
60  Q_PROPERTY(bool illuminationDisplayed
63  NOTIFY illuminationDisplayedChanged)
64  Q_PROPERTY(bool databaseUsage
67  NOTIFY lightPollutionUsageChanged)
68 
69 public:
70  LandscapeMgr();
71  virtual ~LandscapeMgr();
72 
74  // Methods defined in the StelModule class
79  virtual void init();
80 
82  virtual void draw(StelCore* core);
83 
90  virtual void update(double deltaTime);
91 
93  virtual double getCallOrder(StelModuleActionName actionName) const;
94 
95 
97  // Method specific to the landscape manager
101  float getLuminance() const;
103  float getAtmosphereAverageLuminance() const;
104 
107  bool loadLandscape(QMap<QString, QString>& param);
108 
117  Landscape* createFromFile(const QString& landscapeFile, const QString& landscapeId);
118 
119  // GZ: implement StelModule's method. For test purposes only, we implement a manual transparency sampler.
120  // TODO: comment this away for final builds. Please leave it in until this feature is finished.
121  // virtual void handleMouseClicks(class QMouseEvent*);
122 
123 public slots:
125  // Methods callable from script and GUI
129  QStringList getAllLandscapeNames() const;
130 
134  QStringList getAllLandscapeIDs() const;
135 
139  QStringList getUserLandscapeIDs() const;
140 
142  const QString& getCurrentLandscapeID() const {return currentLandscapeID;}
147  bool setCurrentLandscapeID(const QString& id, const double changeLocationDuration = 1.0);
148 
150  QString getCurrentLandscapeName() const;
154  bool setCurrentLandscapeName(const QString& name, const double changeLocationDuration = 1.0);
155 
157  Landscape* getCurrentLandscape() const { return landscape; }
158 
160  const QString& getDefaultLandscapeID() const {return defaultLandscapeID;}
164  bool setDefaultLandscapeID(const QString& id);
165 
167  QString getCurrentLandscapeHtmlDescription() const;
168 
170  QString getDescription() const;
171 
173  bool getFlagLandscape() const;
175  void setFlagLandscape(const bool displayed);
176 
178  bool getIsLandscapeFullyVisible() const;
179 
181  bool getFlagFog() const;
183  void setFlagFog(const bool displayed);
185  bool getFlagIllumination() const;
187  void setFlagIllumination(const bool on);
188 
190  bool getFlagLandscapeSetsLocation() const {return flagLandscapeSetsLocation;}
192  void setFlagLandscapeSetsLocation(bool b) {flagLandscapeSetsLocation=b;}
193 
195  bool getFlagLandscapeUseMinimalBrightness() const {return flagLandscapeUseMinimalBrightness; }
197  void setFlagLandscapeUseMinimalBrightness(bool b) {flagLandscapeUseMinimalBrightness=b; }
199  bool getFlagLandscapeSetsMinimalBrightness() const {return flagLandscapeSetsMinimalBrightness;}
201  void setFlagLandscapeSetsMinimalBrightness(bool b) {flagLandscapeSetsMinimalBrightness=b;}
203  double getDefaultMinimalBrightness() const {return defaultMinimalBrightness;}
205  void setDefaultMinimalBrightness(const double b) {defaultMinimalBrightness=b;}
207  void setFlagUseLightPollutionFromDatabase(const bool usage);
210 
212  bool getFlagCardinalsPoints() const;
214  void setFlagCardinalsPoints(const bool displayed);
215 
219  void setColorCardinalPoints(const Vec3f& v);
220 
222  bool getFlagAtmosphere() const;
224  void setFlagAtmosphere(const bool displayed);
225 
227  float getAtmosphereFadeDuration() const;
229  void setAtmosphereFadeDuration(const float f);
230 
232  void setAtmosphereBortleLightPollution(const int bIndex);
235 
240  void setZRotation(const float d);
241 
272  QString installLandscapeFromArchive(QString pathToSourceArchive, const bool display = false, const bool forAllUsers = false);
273 
274  /* GZ: leaving doc without the method confuses Doxygen. Commenting out completely.
292  //QString installLandscapeFromDirectory(QString pathToSourceLandscapeIni, bool display = false, bool forAllUsers = false);
293  */
294 
304  bool removeLandscape(const QString landscapeID);
305 
310  QString loadLandscapeName(const QString landscapeID);
311 
316  quint64 loadLandscapeSize(const QString landscapeID) const;
317 
319  bool getFlagLandscapeAutoSelection() const;
321  void setFlagLandscapeAutoSelection(bool enableAutoSelect);
322 
324  bool getFlagAtmosphereAutoEnable() const;
326  void setFlagAtmosphereAutoEnable(bool b);
327 
330  float getLandscapeOpacity(Vec3d azalt) const {return landscape->getOpacity(azalt);}
331 
332 signals:
333  void atmosphereDisplayedChanged(const bool displayed);
334  void cardinalsPointsDisplayedChanged(const bool displayed);
335  void fogDisplayedChanged(const bool displayed);
336  void landscapeDisplayedChanged(const bool displayed);
337  void illuminationDisplayedChanged(const bool displayed);
338  void lightPollutionUsageChanged(const bool usage);
339 
343  void landscapesChanged();
344 
345  void lightPollutionChanged();
346 
351  void errorUnableToOpen(QString path);
355  void errorNotArchive();
360  void errorNotUnique(QString nameOrID);
365  void errorRemoveManually(QString path);
366 
367 private slots:
369  void setStelStyle(const QString& section);
370 
372  void updateI18n();
373 
374 private:
376  float getAtmosphereLightPollutionLuminance() const;
378  void setAtmosphereLightPollutionLuminance(const float f);
379 
380 
384  QString nameToID(const QString& name) const;
385 
387  QMap<QString,QString> getNameToDirMap() const;
388 
393  QString getLandscapePath(const QString landscapeID) const;
394 
395  Atmosphere* atmosphere; // Atmosphere
396  Cardinals* cardinalsPoints; // Cardinals points
397  Landscape* landscape; // The landscape i.e. the fog, the ground and "decor"
398 
399  // Define whether the observer location is to be updated when the landscape is updated.
400  bool flagLandscapeSetsLocation;
401 
402  bool flagLandscapeAutoSelection;
403 
404  bool flagLightPollutionFromDatabase;
405 
407  bool flagLandscapeUseMinimalBrightness;
409  float defaultMinimalBrightness;
411  bool flagLandscapeSetsMinimalBrightness;
413  bool flagAtmosphereAutoEnabling;
414 
415  // The ID of the currently loaded landscape
416  QString currentLandscapeID;
417 
418  // The ID of the default landscape
419  QString defaultLandscapeID;
420 
426  QStringList packagedLandscapeIDs;
427 
428 };
429 
430 #endif // _LANDSCAPEMGR_HPP_
void setFlagUseLightPollutionFromDatabase(const bool usage)
Sets the value of the flag usage light pollution (and bortle index) from locations database...
void setZRotation(const float d)
Set the rotation of the landscape about the z-axis.
void setFlagLandscape(const bool displayed)
Set flag for displaying Landscape.
float getAtmosphereFadeDuration() const
Get atmosphere fade duration in s.
bool loadLandscape(QMap< QString, QString > &param)
Load a landscape based on a hash of parameters mirroring the landscape.ini file and make it the curre...
QString installLandscapeFromArchive(QString pathToSourceArchive, const bool display=false, const bool forAllUsers=false)
Install a landscape from a ZIP archive.
QStringList getUserLandscapeIDs() const
Retrieve a list of the identifiers of all user-installed landscapes.
bool removeLandscape(const QString landscapeID)
This function removes a landscape from the user data directory.
Store and manages the displaying of the Landscape.
Definition: Landscape.hpp:60
void errorNotArchive()
Emitted when the file passed to installLandscapeFromArchive() is not a ZIP archive or does not contai...
virtual void update(double deltaTime)
Update time-dependent state.
QString getCurrentLandscapeName() const
Get the current landscape name.
Compute and display the daylight sky color using openGL.
Definition: Atmosphere.hpp:39
void setAtmosphereBortleLightPollution(const int bIndex)
Set the light pollution following the Bortle Scale.
void landscapesChanged()
Emitted when a landscape has been installed or un-installed.
float getLandscapeOpacity(Vec3d azalt) const
Forward opacity query to current landscape.
bool getFlagIllumination() const
Get flag for displaying illumination layer.
Vec3f getColorCardinalPoints() const
Get Cardinals Points color.
bool setCurrentLandscapeName(const QString &name, const double changeLocationDuration=1.0)
Change the current landscape to the landscape with the name specified.
Manages all the rendering at the level of the observer's surroundings.
bool getFlagUseLightPollutionFromDatabase() const
Return the value of flag usage light pollution (and bortle index) from locations database.
void setFlagFog(const bool displayed)
Set flag for displaying Fog.
Landscape * getCurrentLandscape() const
Get the current landscape object.
Main class for Stellarium core processing.
Definition: StelCore.hpp:46
void setFlagLandscapeUseMinimalBrightness(bool b)
Set the value of the flag determining if a minimal brightness should be used to keep landscape visibl...
bool getFlagAtmosphereAutoEnable() const
Get flag for auto-enable of atmospheres for planets.
bool getFlagFog() const
Get flag for displaying Fog.
void setDefaultMinimalBrightness(const double b)
Set the minimal brightness value of the landscape.
QStringList getAllLandscapeNames() const
Retrieve a list of the names of all the available landscapes in the file search path sub-directories ...
bool getFlagLandscapeUseMinimalBrightness() const
Return the value of the flag determining if a minimal brightness should be used to keep landscape vis...
QStringList getAllLandscapeIDs() const
Retrieve a list of the identifiers of all the available landscapes in the file search path sub-direct...
bool getFlagLandscape() const
Get flag for displaying Landscape.
void setFlagCardinalsPoints(const bool displayed)
Set flag for displaying Cardinals Points.
QString getDescription() const
Return a pseudo HTML formatted string with information from description or ini file.
float getAtmosphereAverageLuminance() const
return average luminance [cd/m^2] of atmosphere. Around 10 at sunset, 6400 in daylight, >0 in dark night.
bool setCurrentLandscapeID(const QString &id, const double changeLocationDuration=1.0)
Change the current landscape to the landscape with the ID specified.
bool getFlagLandscapeAutoSelection() const
Get flag for autoselect of landscapes for planets.
void setFlagLandscapeSetsMinimalBrightness(bool b)
Sets the value of the flag determining if the minimal brightness should be taken from landscape...
quint64 loadLandscapeSize(const QString landscapeID) const
This function calculates and returns a landscape's disc size in bytes.
void setFlagLandscapeSetsLocation(bool b)
Set the value of the flag determining if a change of landscape will update the observer location...
const QString & getDefaultLandscapeID() const
Get the default landscape ID.
double getDefaultMinimalBrightness() const
Return the minimal brightness value of the landscape.
const QString & getCurrentLandscapeID() const
Get the current landscape ID.
Landscape * createFromFile(const QString &landscapeFile, const QString &landscapeId)
Create a new landscape from the files which describe it.
bool getFlagLandscapeSetsLocation() const
Return the value of the flag determining if a change of landscape will update the observer location...
virtual double getCallOrder(StelModuleActionName actionName) const
Get the order in which this module will draw its objects relative to other modules.
void setFlagIllumination(const bool on)
Set flag for displaying illumination layer.
StelModuleActionName
Define the possible action for which an order is defined.
Definition: StelModule.hpp:117
QString loadLandscapeName(const QString landscapeID)
This function reads a landscape's name from its configuration file.
bool getFlagCardinalsPoints() const
Get flag for displaying Cardinals Points.
virtual void init()
Initialize the LandscapeManager class.
void errorNotUnique(QString nameOrID)
Emitted when installLandscapeFromArchive() tries to install a landscape with the same name or identif...
void setColorCardinalPoints(const Vec3f &v)
Set Cardinals Points color.
virtual float getOpacity(Vec3d azalt) const
can be used to find sunrise or visibility questions on the real-world landscape horizon.
Definition: Landscape.hpp:144
bool getFlagAtmosphere() const
Get flag for displaying Atmosphere.
void setFlagAtmosphereAutoEnable(bool b)
Set flag for auto-enable atmosphere for planets with atmospheres in location window.
void setFlagAtmosphere(const bool displayed)
Set flag for displaying Atmosphere.
void errorRemoveManually(QString path)
Emitted when removeLandscape() is unable to remove all the files of a landscape.
void setAtmosphereFadeDuration(const float f)
Set atmosphere fade duration in s.
void errorUnableToOpen(QString path)
Emitted when installLandscapeFromArchive() can't read from, write to or create a file or a directory...
bool getFlagLandscapeSetsMinimalBrightness() const
Return the value of the flag determining if the minimal brightness should be taken from landscape...
bool getIsLandscapeFullyVisible() const
Get whether the landscape is currently visible. If true, object below landscape must be rendered...
float getLuminance() const
Return the global landscape luminance [0..1], for being used e.g for setting eye adaptation.
virtual void draw(StelCore *core)
Draw the landscape graphics, cardinal points and atmosphere.
int getAtmosphereBortleLightPollution() const
Get the light pollution following the Bortle Scale.
QString getCurrentLandscapeHtmlDescription() const
Return a pseudo HTML formatted string with all informations on the current landscape.
bool setDefaultLandscapeID(const QString &id)
Change the default landscape to the landscape with the ID specified.
This is the common base class for all the main components of stellarium.
Definition: StelModule.hpp:49
void setFlagLandscapeAutoSelection(bool enableAutoSelect)
Set flag for autoselect of landscapes for planets.