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Stellarium
1.2
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#include <StelMovementMgr.hpp>
Public Member Functions | |
| double | getValue () const |
| double | getAim () const |
| void | setTarget (double start, double aim, double duration) |
| void | update (double dt) |
| bool | finished () const |
Compute smooth animation for a given float value. Used to smooth out the fov animations.
1.8.17