Landscape Rotation

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(New page: When you make a landscape, you may want to orient some part of the image towards North or some other bearing. For '''spherical''' type landscapes (the formal name for this sort of panoram...)
 
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  angle_rotatez = 14.06
 
  angle_rotatez = 14.06
  
Note that the landscape image I am using in the example will work, but it's not a very good landscape image, so you might want to try this with a better panorama.  The moon landscape which comes with Stellarium is a good one to practice on.  As an exercise to check you know how to do it, consider applying a rotation to the moon landscape, having the astronaut due South.  Check your answer [[Landscape_Rotation_Exercise_Solution|here]].
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Note that the landscape image I am using in the example will work, but it's not a very good landscape image, so you might want to try this with a better panorama.   
 +
 
 +
The moon landscape which comes with Stellarium is a good one to practice on.  As an exercise, apply a rotation to the moon landscape, having the astronaut due South (the astronaut who is in the distance, not the shadow in the foreground).   
 +
 
 +
Check your answer [[Landscape_Rotation_Exercise_Solution|here]].

Revision as of 13:22, 2 December 2008

When you make a landscape, you may want to orient some part of the image towards North or some other bearing.

For spherical type landscapes (the formal name for this sort of panorama is a equirectangular panorama), you can use the following procedure for calculating the rotation needed. The rotation can be specified using the angle_rotatez setting in the landscape.ini file.

calc_landscape_rot1.png

In this image, there is a tree. Let's say you want this tree to appear at bearing 0 degrees in Stellarium (due North).

First, you need to calculate the distance from the left side of the landscape image to the tree as a fraction of the total image width, and then use these numbers in the following formula:

270 + b - ( 360 * x / X )

where:

  • b is the bearing you want to have the chosen object, in degrees. Use 0 for North, 90 for East etc.
  • x is the distance in pixels from the left side of the image to the object you want to align.
  • X is the horizontal image size.

For example, here's the landscape image again, with some measurements:

calc_landscape_rot2.png

Putting the figures in the equation:

  270 + b - ( 360 * x / X )
= 270 + 0 - ( 360 * 364 / 512 )
= 14.06

If the result is outside the range 0 ... 360, you should add or subtract 360 to bring it into this range.

The figure of 14.06 should be put into the landscape.ini file like this:

[landscape]
name = Test
author = Matthew
description = Test landscape to demonstrate alignment
type = spherical
maptex = image.png
angle_rotatez = 14.06

Note that the landscape image I am using in the example will work, but it's not a very good landscape image, so you might want to try this with a better panorama.

The moon landscape which comes with Stellarium is a good one to practice on. As an exercise, apply a rotation to the moon landscape, having the astronaut due South (the astronaut who is in the distance, not the shadow in the foreground).

Check your answer here.

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