Configuration file

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  |int
 
  |int
 
  |sets the font size. Typical value: ''15''
 
  |sets the font size. Typical value: ''15''
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|-
 
  |[gui]
 
  |[gui]
 
  |base_font_name
 
  |base_font_name
 
  |string
 
  |string
 
  |Selects the font, e.g. ''DejaVuSans.ttf''
 
  |Selects the font, e.g. ''DejaVuSans.ttf''
 +
|-
 
  |[gui]
 
  |[gui]
 
  |flag_show_fps
 
  |flag_show_fps
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  |bool
 
  |bool
 
  |set to ''false'' if you don't want to see how many degrees your field of view is
 
  |set to ''false'' if you don't want to see how many degrees your field of view is
 +
|-
 
  |[gui]
 
  |[gui]
 
  |flag_show_script_bar
 
  |flag_show_script_bar

Revision as of 19:05, 19 February 2011

Information is actual for version 0.10.6
Section ID Type Description
[video] fullscreen boolean if true, Stellarium will start up in full-screen mode. If false, Stellarium will start in windowed mode
[video] screen_w integer sets the display width when in windowed mode (value in pixels, e.g. 1024)
[video] screen_h integer sets the display height when in windowed mode (value in pixels, e.g. 768)
[video] distorter string This is used when the spheric mirror display mode is activated. Values include none and fisheye_to_spheric_mirror
[video] minimum_fps integer sets the minimum number of frames per second to display at (hardware performance permitting)
[video] maximum_fps integer sets the maximum number of frames per second to display at. This is useful to reduce power consumption in laptops.
[projection] type string sets projection mode. Values: perspective, equal_area, stereographic, fisheye, cylinder, mercator, or orthographic.
[projection] viewport string how the view-port looks. Values: maximized, disk
[spheric_mirror] distorter_max_fov float Set the maximum field of view for the spheric mirror distorter in degrees. Typical value, 180
[spheric_mirror] flag_use_ext_framebuffer_object boolean Some video hardware incorrectly claims to support some GL extension, GL_FRAMEBUFFER_EXTEXT. If, when using the spheric mirror distorter the frame rate drops to a very low value (e.g. 0.1 FPS), set this parameter to false to tell Stellarium ignore the claim of the video driver that it can use this extension
[spheric_mirror] flip_horz boolean Flip the projection horizontally
[spheric_mirror] flip_vert boolean Flip the projection vertically
[spheric_mirror] projector_gamma float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] projector_position_x float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] projector_position_y float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] projector_position_z float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] mirror_position_x float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] mirror_position_y float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] mirror_position_z float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] mirror_radius float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] dome_radius float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] zenith_y float This parameter controls the properties of the spheric mirror projection mode
[spheric_mirror] scaling_factor float This parameter controls the properties of the spheric mirror projection mode
[localization] sky_culture string sets the sky culturesky culture to use. Valid values are defined in the second column of data/skycultures.fab. Values: western, polynesian, egyptian, chinese, lakota, navajo, inuit, korean, norse, tupi, maori, aztec, sami. The sky culture affects the constellations
[localization] sky_locale string Sets langauge used for names of objects in the sky (e.g. planets). The value is a short locale code, e.g. en, de, en_GB
[localization] app_locale string Sets language used for Stellarium's user interface. The value is a short locale code, e.g. en, de, en_GB
[stars] relative_scale float changes the relative size of bright and faint stars. Higher values mean that bright stars are comparitively larger when rendered. Typical value: 1.0 [stars] absolute_scale float changes how large stars are rendered. larger value lead to larger depiction. Typical value: 1.0
[stars] star_twinkle_amount float sets the amount of twinkling. Typical value: 0.3
[stars] flag_star_twinkle bool set to false to turn star twinkling off, true to allow twinkling.
[stars] flag_point_star bool set to false to draw stars at a size that corresponds to their brightness. When set to true all stars are drawn at single pixel size
[stars] mag_converter_max_fov float sets the maximum field of view for which the magnitude conversion routine is used
[stars] mag_converter_min_fov float sets the maximum field of view for which the magnitude conversion routine is used
[gui] base_font_size int sets the font size. Typical value: 15
[gui] base_font_name string Selects the font, e.g. DejaVuSans.ttf
[gui] flag_show_fps bool set to false if you don't want to see at how many frames per second Stellarium is rendering
[gui] flag_show_fov bool set to false if you don't want to see how many degrees your field of view is
[gui] flag_show_script_bar bool set to true if you want to have access to the script bar
[gui] mouse_cursor_timeout float set to 0 if you want to keep the mouse cursor visible at all times. non-0 values mean the cursor will be hidden after that many seconds of inactivity
[gui] flag_script_allow_ui bool when set to false the normal movement controls will be disabled when a script is playing true enables them
[gui] flag_show_flip_buttons bool enables/disables display of the image flipping buttons in the main toolbar (see section [sec:imageflipping])
[gui] day_key_mode string Specifies the amount of time which is added and subtracted when the [ ] - and = keys are pressed - calendar days, or sidereal days. This option only makes sense for Digitalis planetariums. Values: calendar or sidereal
[color]

[night_color] [chart_color]

azimuthal_color float R,G,B sets the colour of the azimuthal grid in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

gui_base_color float R,G,B these three numbers determine the colour of the interface in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

gui_text_color float R,G,B these three numbers determine the colour of the text in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

equatorial_color float R,G,B sets the colour of the equatorial gride in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

equator_color float R,G,B sets the colour of the equatorial line in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

ecliptic_color float R,G,B sets the colour of the ecliptic line in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

meridian_color float R,G,B sets the colour of the meridian line in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

const_lines_color float R,G,B sets the colour of the constellation lines in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

const_names_color float R,G,B sets the colour of the constellation names in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

const_boundary_color float R,G,B sets the colour of the constellation boundaries in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

nebula_label_color float R,G,B sets the colour of the nebula labels in RGB values, where "1" is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

nebula_circle_color float R,G,B sets the colour of the circle of the nebula labels in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

star_label_color float R,G,B sets the colour of the star labels in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

star_circle_color float R,G,B sets the colour of the circle of the star labels in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

cardinal_color float R,G,B sets the colour of the cardinal points in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

planet_names_color float R,G,B sets the colour of the planet names in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

planet_orbits_color float R,G,B sets the colour of the orbits in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

object_trails_color float R,G,B sets the colour of the planet trails in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

chart_color float R,G,B sets the colour of the chart in RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

telescope_circle_color float R,G,B sets the colour of the telescope location indicator. RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[color]

[night_color] [chart_color]

telescope_label_color float R,G,B sets the colour of the telescope location label. RGB values, where 1 is the maximum, e.g. 1.0,1.0,1.0 for white
[tui] flag_enable_tui_menu bool enables or disables the TUI menu
[tui] flag_show_gravity_ui bool [color][night_color][chart_color]
[tui] flag_show_tui_datetime bool set to true if you want to see a date and time label suited for dome projections
[tui] flag_show_tui_short_obj_info bool set to true if you want to see object info suited for dome projections
[navigation] preset_sky_time float preset sky time used by the dome version. Unit is Julian Day. Typical value: 2451514.250011573
[navigation] startup_time_mode string set the start-up time mode, can be actual (start with current real world time), or Preset (start at time defined by preset_sky_time)
[navigation] flag_enable_zoom_keys bool set to false if you want to disable the zoom
[navigation] flag_manual_zoom bool set to false for normal zoom behaviour as described in this guide. When set to true, the auto zoom feature only moves in a small amount and must be pressed many times
[navigation] flag_enable_move_keys bool set to false if you want to disable the arrow keys
[navigation] flag_enable_move_mouse bool doesn't seem to do very much
[navigation] init_fov float initial field of view, in degrees, typical value: 60
[navigation] init_view_pos floats initial viewing direction. This is a vector with x,y,z-coordinates. x being N-S (S +ve), y being E-W (E +ve), z being up-down (up +ve). Thus to look South at the horizon use 1,0,0. To look Northwest and up at 45°, use -1,-1,1 and so on.
[navigation] auto_move_duration float duration for the program to move to point at an object when the space bar is pressed. Typical value: 1.4
[navigation] mouse_zoom float Sets the mouse zoom amount (mouse-wheel)
[navigation] move_speed float Sets the speed of movement
[navigation] zoom_speed float Sets the zoom speed
[navigation] viewing_mode string if set to horizon, the viewing mode simulate an alt/azi mount, if set to equator, the viewing mode simulates an equatorial mount
[navigation] flag_manual_zoom bool set to true if you want to auto-zoom in incrementally.
[landscape] flag_langscape bool set to false if you don't want to see the landscape at all
[landscape] flag_fog bool set to false if you don't want to see fog on start-up
[landscape] flag_atmosphere bool set to false if you don't want to see atmosphere on start-up
[landscape] flag_landscape_sets_location bool set to true if you want Stellarium to modify the observer location when a new landscape is selected (changes planet and longitude/latitude/altitude if that data is available in the landscape.ini file)
[viewing] atmosphere_fade_duration float sets the time it takes for the atmosphere to fade when de-selected
[viewing] flag_constellation_drawing bool set to true if you want to see the constellation line drawing on start-up
[viewing] flag_constellation_name bool set to true if you want to see the constellation names on start-up
[viewing] flag_constellation_art bool set to true if you want to see the constellation art on start-up
[viewing] flag_constellation_boundaries bool set to true if you want to see the constellation boundaries on start-up
[viewing] flag_constellation_isolate_selected bool when set to true, constellation lines, boundaries and art will be limited to the constellation of the selected star, if that star is ”on” one of the constellation lines.
[viewing] flag_constellation_pick bool set to true if you only want to see the line drawing, art and name of the selected constellation star
[viewing] flag_azimutal_grid bool set to true if you want to see the azimuthal grid on start-up
[viewing] flag_equatorial_grid bool set to true if you want to see the equatorial grid on start-up
[viewing] flag_equator_line bool set to true if you want to see the equator line on start-up
[viewing] flag_ecliptic_line bool set to true if you want to see the ecliptic line on start-up
[viewing] flag_meridian_line bool set to true if you want to see the meridian line on start-up
[viewing] flag_cardinal_points bool set to false if you don't want to see the cardinal points
[viewing] flag_gravity_labels bool set to true if you want labels to undergo gravity (top side of text points toward zenithzenith). Useful with dome projection.
[viewing] flag_moon_scaled bool change to false if you want to see the real moon size on start-up
[viewing] moon_scale float sets the moon scale factor, to correlate to our perception of the moon's size. Typical value: 4
[viewing] constellation_art_intensity float this number multiplies the brightness of the constellation art images. Typical value: 0.5
[viewing] constellation_art_fade_duration float sets the amount of time the constellation art takes to fade in or out, in seconds. Typical value: 1.5
[viewing] flag_chart bool enable chart mode on startup
[viewing] flag_night bool enable night mode on startup
[viewing] light_pollution_luminance float sets the level of the light pollution simulation
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