Complete feature list
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== Viewing == | == Viewing == | ||
| − | *Constellation art for the 88 Western constellations stemming from Greek mythology | + | *Constellation art for the 88 Western constellations stemming from Greek mythology, and 11 for the Inuit sky culture |
*Realistic atmosphere | *Realistic atmosphere | ||
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*Gravity labels for use in a dome | *Gravity labels for use in a dome | ||
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| + | *Light pollution simulation loosely callibrated to the Bortle Dark Sky Scale | ||
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| + | *Eye adaptation simulation | ||
== Localization == | == Localization == | ||
Revision as of 09:37, 20 October 2008
A list of features and specifications of version 0.8.0 (to be completed, feel free to correct, add or rearrange). For features in future versions, please see Future features.
Contents |
Basic controls
- Look around by mousedragging, or moving your mouse against the edges of the window
- Time control: forward, backward, return to present
- Zoom
- Tabbed configuration windows
- Text user interface: minimalistic menu for use with dome projections
- Clickable world cities map to set coordinates
- Save your default location
Observation
- All stars from the Hipparcos catalogue
- The planets of our solar system, and their natural satellites
- All Messier objects
- All NGC objects
- Planet orbits
- Cardinal points
- Azimuthal grid
- Equatorial grid
- Ecliptica
- Equator line
- Meridian line
- Moon scaling
- Object trails
- Asterisms and names of the constellations
- Constellation boundaries
- Compensation for light travel time
- Equatorial/azimuthal mount
- FOV
- Disc viewport
- Observation from another planet, and as solar system observator
Landscapes
- Fisheye projection
- "old_style" projection, i.e. a ground texture and a number of side textures
- Spherical panorama projection
Viewing
- Constellation art for the 88 Western constellations stemming from Greek mythology, and 11 for the Inuit sky culture
- Realistic atmosphere
- Fog near the earth's surface
- Star twinkling
- Meteor showers
- Full screen or windowed mode
- Perspective projection
- Fisheye projection
- Stereographic projection
- Spherical mirror projection
- True Type font rendering
- Frames per second display
- Frame rate limiter
- Gravity labels for use in a dome
- Light pollution simulation loosely callibrated to the Bortle Dark Sky Scale
- Eye adaptation simulation
Localization
- Sky culture: Western, Chinese, ancient Egyptian, Polynesian
- Sky localization
- Application localization
Scripting
- Script input window
- Script loading via text user interface