StelApp.hpp   StelApp.hpp 
skipping to change at line 237 skipping to change at line 237
//! Set flag for showing decimal degree in various places. //! Set flag for showing decimal degree in various places.
void setFlagShowDecimalDegrees(bool b); void setFlagShowDecimalDegrees(bool b);
//! Get flag for showing decimal degree in various places. //! Get flag for showing decimal degree in various places.
bool getFlagShowDecimalDegrees() const {return flagShowDecimalDegree s;} bool getFlagShowDecimalDegrees() const {return flagShowDecimalDegree s;}
//! Set flag for using calculation of azimuth from south towards wes t (instead north towards east) //! Set flag for using calculation of azimuth from south towards wes t (instead north towards east)
bool getFlagSouthAzimuthUsage() const { return flagUseAzimuthFromSou th; } bool getFlagSouthAzimuthUsage() const { return flagUseAzimuthFromSou th; }
//! Get flag for using calculation of azimuth from south towards wes t (instead north towards east) //! Get flag for using calculation of azimuth from south towards wes t (instead north towards east)
void setFlagSouthAzimuthUsage(bool use) { flagUseAzimuthFromSouth=us e; } void setFlagSouthAzimuthUsage(bool use) { flagUseAzimuthFromSouth=us e; }
//! Set flag for using calculation of azimuth from south towards wes //! Set flag for using of formatting output for coordinates
t (as in older astronomical literature) void setFlagUseFormattingOutput(bool b);
//! @deprecated Use getFlagSouthAzimuthUsage() instead. //! Get flag for using of formatting output for coordinates
bool getFlagOldAzimuthUsage() const { return getFlagSouthAzimuthUsag bool getFlagUseFormattingOutput() const {return flagUseFormattingOut
e(); } put;}
//! Get flag for using calculation of azimuth from south towards wes
t (as in older astronomical literature) //! Set flag for using designations for celestial coordinate systems
//! @deprecated Use setFlagSouthAzimuthUsage() instead. void setFlagUseCCSDesignation(bool b);
void setFlagOldAzimuthUsage(bool use) { setFlagSouthAzimuthUsage(use //! Get flag for using designations for celestial coordinate systems
); } bool getFlagUseCCSDesignation() const {return flagUseCCSDesignation;
}
//! Get the current number of frame per second. //! Get the current number of frame per second.
//! @return the FPS averaged on the last second //! @return the FPS averaged on the last second
float getFps() const {return fps;} float getFps() const {return fps;}
//! Returns the default FBO handle, to be used when StelModule insta nces want to release their own FBOs. //! Returns the default FBO handle, to be used when StelModule insta nces want to release their own FBOs.
//! Note that this is usually not the same as QOpenGLContext::defaul tFramebufferObject(), //! Note that this is usually not the same as QOpenGLContext::defaul tFramebufferObject(),
//! so use this call instead of the Qt version! //! so use this call instead of the Qt version!
//! Valid through a StelModule::draw() call, do not use elsewhere. //! Valid through a StelModule::draw() call, do not use elsewhere.
quint32 getDefaultFBO() const { return currentFbo; } quint32 getDefaultFBO() const { return currentFbo; }
skipping to change at line 413 skipping to change at line 416
int baseFontSize; int baseFontSize;
// Framebuffer object used for viewport effects. // Framebuffer object used for viewport effects.
QOpenGLFramebufferObject* renderBuffer; QOpenGLFramebufferObject* renderBuffer;
StelViewportEffect* viewportEffect; StelViewportEffect* viewportEffect;
QOpenGLFunctions* gl; QOpenGLFunctions* gl;
bool flagShowDecimalDegrees; bool flagShowDecimalDegrees;
// flag to indicate we want calculate azimuth from south towards wes t (as in old astronomical literature) // flag to indicate we want calculate azimuth from south towards wes t (as in old astronomical literature)
bool flagUseAzimuthFromSouth; bool flagUseAzimuthFromSouth;
bool flagUseFormattingOutput;
bool flagUseCCSDesignation;
#ifdef ENABLE_SPOUT #ifdef ENABLE_SPOUT
SpoutSender* spoutSender; SpoutSender* spoutSender;
#endif #endif
// The current main FBO/render target handle, without requiring GL q ueries. Valid through a draw() call // The current main FBO/render target handle, without requiring GL q ueries. Valid through a draw() call
quint32 currentFbo; quint32 currentFbo;
}; };
#endif // _STELAPP_HPP_ #endif // _STELAPP_HPP_
 End of changes. 2 change blocks. 
10 lines changed or deleted 13 lines changed or added

This html diff was produced by rfcdiff 1.41. The latest version is available from http://tools.ietf.org/tools/rfcdiff/