TelescopeClient.hpp   TelescopeClient.hpp 
skipping to change at line 158 skipping to change at line 158
Vec3d getJ2000EquatorialPos(const StelCore*) const Vec3d getJ2000EquatorialPos(const StelCore*) const
{ {
return XYZ; return XYZ;
} }
private: private:
Vec3d XYZ; // j2000 position Vec3d XYZ; // j2000 position
Vec3d desired_pos; Vec3d desired_pos;
}; };
//! This TelescopeClient class can controll a telescope by communicating //! This TelescopeClient class can control a telescope by communicating
//! to a server process ("telescope server") via //! to a server process ("telescope server") via
//! the "Stellarium telescope control protocol" over TCP/IP. //! the "Stellarium telescope control protocol" over TCP/IP.
//! The "Stellarium telescope control protocol" is specified in a seperate //! The "Stellarium telescope control protocol" is specified in a separate
//! document along with the telescope server software. //! document along with the telescope server software.
class TelescopeTCP : public TelescopeClient class TelescopeTCP : public TelescopeClient
{ {
Q_OBJECT Q_OBJECT
public: public:
TelescopeTCP(const QString &name, const QString &params, Equinox eq = EquinoxJ2000); TelescopeTCP(const QString &name, const QString &params, Equinox eq = EquinoxJ2000);
~TelescopeTCP(void) ~TelescopeTCP(void)
{ {
hangup(); hangup();
} }
 End of changes. 2 change blocks. 
2 lines changed or deleted 2 lines changed or added

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