CustomObject.hpp   CustomObject.hpp 
skipping to change at line 38 skipping to change at line 38
#include "StelObject.hpp" #include "StelObject.hpp"
#include "StelTextureTypes.hpp" #include "StelTextureTypes.hpp"
#include "StelFader.hpp" #include "StelFader.hpp"
class StelPainter; class StelPainter;
class CustomObject : public StelObject class CustomObject : public StelObject
{ {
friend class CustomObjectMgr; friend class CustomObjectMgr;
public: public:
static const QString CUSTOMOBJECT_TYPE;
CustomObject(const QString& codesignation, const Vec3d& coordinates, const bool isVisible); CustomObject(const QString& codesignation, const Vec3d& coordinates, const bool isVisible);
~CustomObject(); ~CustomObject();
//! Get the type of object //! Get the type of object
virtual QString getType(void) const virtual QString getType(void) const
{ {
return "CustomObject"; return CUSTOMOBJECT_TYPE;
}
virtual QString getID(void) const
{
return designation;
} }
virtual float getSelectPriority(const StelCore* core) const; virtual float getSelectPriority(const StelCore* core) const;
//! Get an HTML string to describe the object //! Get an HTML string to describe the object
//! @param core A pointer to the core //! @param core A pointer to the core
//! @flags a set of flags with information types to include. //! @flags a set of flags with information types to include.
virtual QString getInfoString(const StelCore* core, const InfoString Group& flags) const; virtual QString getInfoString(const StelCore* core, const InfoString Group& flags) const;
virtual Vec3f getInfoColor(void) const; virtual Vec3f getInfoColor(void) const;
virtual Vec3d getJ2000EquatorialPos(const StelCore*) const virtual Vec3d getJ2000EquatorialPos(const StelCore*) const
 End of changes. 2 change blocks. 
1 lines changed or deleted 8 lines changed or added

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