TrailGroup.hpp   TrailGroup.hpp 
skipping to change at line 42 skipping to change at line 42
TrailGroup(float atimeExtent); TrailGroup(float atimeExtent);
void draw(StelCore* core, StelPainter*); void draw(StelCore* core, StelPainter*);
// Add 1 point to all the curves at current time and suppress too ol d points // Add 1 point to all the curves at current time and suppress too ol d points
void update(); void update();
// Set the matrix to use to post process J2000 positions before stor ing in the trail // Set the matrix to use to post process J2000 positions before stor ing in the trail
void setJ2000ToTrailNative(const Mat4d& m); void setJ2000ToTrailNative(const Mat4d& m);
void addObject(const StelObjectP&, const Vec3f* col=NULL); void addObject(const StelObjectP&, const Vec3f* col=Q_NULLPTR);
void setOpacity(float op) {opacity=op;} void setOpacity(float op) {opacity=op;}
//! Reset all trails points //! Reset all trails points
void reset(); void reset();
private: private:
class Trail class Trail
{ {
public: public:
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