StelGuiItems.hpp   StelGuiItems.hpp 
skipping to change at line 121 skipping to change at line 121
//! Get the width of the button image. //! Get the width of the button image.
//! The width is based on pixOn. //! The width is based on pixOn.
int getButtonPixmapWidth() const {return pixOn.width();} int getButtonPixmapWidth() const {return pixOn.width();}
//! Set the button opacity //! Set the button opacity
void setOpacity(double v) {opacity=v; updateIcon();} void setOpacity(double v) {opacity=v; updateIcon();}
//! Set the background pixmap of the button. //! Set the background pixmap of the button.
void setBackgroundPixmap(const QPixmap& newBackground); void setBackgroundPixmap(const QPixmap& newBackground);
//! While configuring buttons, call this with true when after key re
lease
//! focus should go back to the sky (typical for bottom buttons;
//! left buttons call panels which receive focus after button press,
so those should be configured with b=false)
void setFocusOnSky(bool b) { flagChangeFocus=b; } void setFocusOnSky(bool b) { flagChangeFocus=b; }
signals: signals:
//! Triggered when the button state changes //! Triggered when the button state changes
void toggled(bool); void toggled(bool);
//! Triggered when the button state changes //! Triggered when the button state changes
void triggered(); void triggered();
//! Emitted when the hover state change //! Emitted when the hover state change
//! @param b true if the mouse entered the button //! @param b true if the mouse entered the button
void hoverChanged(bool b); void hoverChanged(bool b);
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