TuiNodeFloat.hpp   TuiNodeFloat.hpp 
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//! SLOT() macro. //! SLOT() macro.
//! @param defValue the default value for the node //! @param defValue the default value for the node
//! @param min the minimum acceptable value for the node //! @param min the minimum acceptable value for the node
//! @param max the maximum acceptable value for the node //! @param max the maximum acceptable value for the node
//! @param inc the increment which will be added and subtracted //! @param inc the increment which will be added and subtracted
//! from the current value when the up and down cursors are used //! from the current value when the up and down cursors are used
//! @param parent the node for the parent menu item //! @param parent the node for the parent menu item
//! @param prev the previous node in the current menu (typically //! @param prev the previous node in the current menu (typically
//! shares the same parent) //! shares the same parent)
TuiNodeFloat(const QString& text, QObject* receiver, const char* met hod, float defValue, TuiNodeFloat(const QString& text, QObject* receiver, const char* met hod, float defValue,
float min, float max, float inc, TuiNode* parent=NULL, TuiNode* prev=NULL); float min, float max, float inc, TuiNode* parent=NULL, TuiNode* prev=NULL);
virtual TuiNodeResponse handleEditingKey(int key); virtual TuiNodeResponse handleEditingKey(int key);
virtual QString getDisplayText(); virtual QString getDisplayText();
signals: signals:
void setValue(float b); void setValue(float b);
private: private:
float value; float value;
float minimum; float minimum;
float maximum; float maximum;
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