StelPainter.hpp   StelPainter.hpp 
skipping to change at line 305 skipping to change at line 305
class GLState class GLState
{ {
public: public:
GLState(); GLState();
~GLState(); ~GLState();
private: private:
bool blend; bool blend;
int blendSrcRGB, blendDstRGB, blendSrcAlpha, blendDstAlpha; int blendSrcRGB, blendDstRGB, blendSrcAlpha, blendDstAlpha;
}; };
// From text-use-opengl-buffer
static QCache<QByteArray, struct StringTexture> texCache;
struct StringTexture* getTexTexture(const QString& str, int pixelSiz
e);
//! Struct describing one opengl array //! Struct describing one opengl array
typedef struct ArrayDesc typedef struct ArrayDesc
{ {
ArrayDesc() : size(0), type(0), pointer(NULL), enabled(false ) {} ArrayDesc() : size(0), type(0), pointer(NULL), enabled(false ) {}
int size; // The number of coo rdinates per vertex. int size; // The number of coo rdinates per vertex.
int type; // The data type of each coordinate (GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE). int type; // The data type of each coordinate (GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE).
const void* pointer; // Pointer to the first coordinate o f the first vertex in the array. const void* pointer; // Pointer to the first coordinate o f the first vertex in the array.
bool enabled; // Define whether the array is enabled or not. bool enabled; // Define whether the array is enabled or not.
} ArrayDesc; } ArrayDesc;
 End of changes. 1 change blocks. 
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