StoredPointsDialog.hpp   StoredPointsDialog.hpp 
skipping to change at line 36 skipping to change at line 36
#include "StelApp.hpp" #include "StelApp.hpp"
#include "StelStyle.hpp" #include "StelStyle.hpp"
#include "StelTranslator.hpp" #include "StelTranslator.hpp"
#include "StelDialog.hpp" #include "StelDialog.hpp"
#include "StelCore.hpp" #include "StelCore.hpp"
#include "StelObjectMgr.hpp" #include "StelObjectMgr.hpp"
#include "StelModuleMgr.hpp" #include "StelModuleMgr.hpp"
#include "StelUtils.hpp" #include "StelUtils.hpp"
#include <AngleSpinBox.hpp> #include "AngleSpinBox.hpp"
class Ui_StoredPoints; class Ui_StoredPoints;
struct storedPoint struct storedPoint
{ {
int number; int number;
QString name; QString name;
double radiansRA; double radiansRA;
double radiansDec; double radiansDec;
}; };
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~StoredPointsDialog(); ~StoredPointsDialog();
void populatePointsList(QVariantList list); void populatePointsList(QVariantList list);
public slots: public slots:
void retranslate(); void retranslate();
private slots: private slots:
void buttonAddPressed(); void buttonAddPressed();
void buttonRemovePressed(); void buttonRemovePressed();
void buttonClearPressed();
void getCurrentObjectInfo(); void getCurrentObjectInfo();
void getCenterInfo(); void getCenterInfo();
signals: signals:
void addStoredPoint(int number, QString name, double radiansRA, doub le radiansDec); void addStoredPoint(int number, QString name, double radiansRA, doub le radiansDec);
void removeStoredPoint(int number); void removeStoredPoint(int number);
void clearStoredPoints();
protected: protected:
//! Initialize the dialog widgets and connect the signals/slots //! Initialize the dialog widgets and connect the signals/slots
virtual void createDialogContent(); virtual void createDialogContent();
Ui_StoredPoints *ui; Ui_StoredPoints *ui;
private: private:
//! @enum ModelColumns This enum defines the number and the order of the columns in the table that lists points //! @enum ModelColumns This enum defines the number and the order of the columns in the table that lists points
enum ModelColumns enum ModelColumns
{ {
ColumnSlot = 0, //!< slot number column ColumnSlot = 0, //!< slot number column
 End of changes. 3 change blocks. 
1 lines changed or deleted 4 lines changed or added

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