plugIns.doxygen   plugIns.doxygen 
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- @ref pulsars - @ref pulsars
- @ref exoplanets - @ref exoplanets
- @ref observability - @ref observability
- @ref brightNovae - @ref brightNovae
- @ref equationOfTime - @ref equationOfTime
- @ref fieldOfView - @ref fieldOfView
- @ref navigationalStars - @ref navigationalStars
- @ref meteorShowers - @ref meteorShowers
- @ref pointerCoordinates - @ref pointerCoordinates
- @ref archaeoLines - @ref archaeoLines
- @ref remoteControl
You can find some untechnical details on our wiki [Plugins](http://www.stel larium.org/wiki/index.php/Plugins) page. You can find some untechnical details on our wiki [Plugins](http://www.stel larium.org/wiki/index.php/Plugins) page.
@section code Coding @section code Coding
A plugin should contain a main class deriving from the StelModule class as well as an instance of the StelPluginInterface which allows Stellarium to l oad it. At startup, the StelModuleMgr will load the library, and an instanc e of the StelModule it contains will be instantiated and added to the list of other "normal" StelModules. A plugin should contain a main class deriving from the StelModule class as well as an instance of the StelPluginInterface which allows Stellarium to l oad it. At startup, the StelModuleMgr will load the library, and an instanc e of the StelModule it contains will be instantiated and added to the list of other "normal" StelModules.
A plugin can interact with the users in many ways, not limited to: A plugin can interact with the users in many ways, not limited to:
- painting directly on the viewport like other StelModules (see the exampl es below); - painting directly on the viewport like other StelModules (see the exampl es below);
- defining [QActions](http://doc.qt.io/qt-5/qaction.html) triggered with k eyboard shortcut combinations with StelGui::addGuiActions(); - defining [QActions](http://doc.qt.io/qt-5/qaction.html) triggered with k eyboard shortcut combinations with StelGui::addGuiActions();
- buttons (StelButton) added to the bottom button bar (BottomStelBar; see the examples below); - buttons (StelButton) added to the bottom button bar (BottomStelBar; see the examples below);
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