StelOpenGL.hpp   StelOpenGL.hpp 
skipping to change at line 161 skipping to change at line 161
#define glDisable(...) GLFUNC_(glDisable(__VA_ARGS__)) #define glDisable(...) GLFUNC_(glDisable(__VA_ARGS__))
#define glDrawArrays(...) GLFUNC_(glDrawArrays(__VA_ARGS__)) #define glDrawArrays(...) GLFUNC_(glDrawArrays(__VA_ARGS__))
#define glDrawElements(...) GLFUNC_(glDrawElements(__VA_ARGS__)) #define glDrawElements(...) GLFUNC_(glDrawElements(__VA_ARGS__))
#define glEnable(...) GLFUNC_(glEnable(__VA_ARGS__)) #define glEnable(...) GLFUNC_(glEnable(__VA_ARGS__))
#define glGenTextures(...) GLFUNC_(glGenTextures(__VA_ARGS__)) #define glGenTextures(...) GLFUNC_(glGenTextures(__VA_ARGS__))
#define glGetError(...) GLFUNC_(glGetError(__VA_ARGS__)) #define glGetError(...) GLFUNC_(glGetError(__VA_ARGS__))
#define glGetIntegerv(...) GLFUNC_(glGetIntegerv(__VA_ARGS__)) #define glGetIntegerv(...) GLFUNC_(glGetIntegerv(__VA_ARGS__))
#define glFrontFace(...) GLFUNC_(glFrontFace(__VA_ARGS__)) #define glFrontFace(...) GLFUNC_(glFrontFace(__VA_ARGS__))
#define glIsEnabled(...) GLFUNC_(glIsEnabled(__VA_ARGS__)) #define glIsEnabled(...) GLFUNC_(glIsEnabled(__VA_ARGS__))
#define glIsTexture(...) GLFUNC_(glIsTexture(__VA_ARGS__)) #define glIsTexture(...) GLFUNC_(glIsTexture(__VA_ARGS__))
#define glLineWidth(...) GLFUNC_(glLineWidth(__VA_ARGS__))
#define glPixelStorei(...) GLFUNC_(glPixelStorei(__VA_ARGS__))
#define glPolygonOffset(...) GLFUNC_(glPolygonOffset(__VA_ARGS__))
#define glStencilMask(...) GLFUNC_(glStencilMask(__VA_ARGS__)) #define glStencilMask(...) GLFUNC_(glStencilMask(__VA_ARGS__))
#define glTexImage2D(...) GLFUNC_(glTexImage2D(__VA_ARGS__)) #define glTexImage2D(...) GLFUNC_(glTexImage2D(__VA_ARGS__))
#define glTexParameterf(...) GLFUNC_(glTexParameterf(__VA_ARGS__)) #define glTexParameterf(...) GLFUNC_(glTexParameterf(__VA_ARGS__))
#define glTexParameterfv(...) GLFUNC_(glTexParameterfv(__VA_ARGS__))
#define glTexParameteri(...) GLFUNC_(glTexParameteri(__VA_ARGS__)) #define glTexParameteri(...) GLFUNC_(glTexParameteri(__VA_ARGS__))
#define glTexParameteriv(...) GLFUNC_(glTexParameteriv(__VA_ARGS__))
#define glViewport(...) GLFUNC_(glViewport(__VA_ARGS__)) #define glViewport(...) GLFUNC_(glViewport(__VA_ARGS__))
#endif #endif
#ifndef NDEBUG #ifndef NDEBUG
# define GL(line) do { \ # define GL(line) do { \
line;\ line;\
if (checkGLErrors(__FILE__, __LINE__))\ if (checkGLErrors(__FILE__, __LINE__))\
exit(-1);\ exit(-1);\
} while(0) } while(0)
#else #else
 End of changes. 3 change blocks. 
0 lines changed or deleted 5 lines changed or added

This html diff was produced by rfcdiff 1.41. The latest version is available from http://tools.ietf.org/tools/rfcdiff/