testStelSphereGeometry.cpp   testStelSphereGeometry.cpp 
skipping to change at line 86 skipping to change at line 86
StelUtils::spheToRect(0.1+M_PI+M_PI/2.,M_PI/2.-0.1, cpole[0]); StelUtils::spheToRect(0.1+M_PI+M_PI/2.,M_PI/2.-0.1, cpole[0]);
northPoleSquare.setContour(cpole); northPoleSquare.setContour(cpole);
StelUtils::spheToRect(0.1,-M_PI/2.+0.1, cpole[0]); StelUtils::spheToRect(0.1,-M_PI/2.+0.1, cpole[0]);
StelUtils::spheToRect(0.1+M_PI/2., -M_PI/2.+0.1, cpole[1]); StelUtils::spheToRect(0.1+M_PI/2., -M_PI/2.+0.1, cpole[1]);
StelUtils::spheToRect(0.1+M_PI, -M_PI/2.+0.1, cpole[2]); StelUtils::spheToRect(0.1+M_PI, -M_PI/2.+0.1, cpole[2]);
StelUtils::spheToRect(0.1+M_PI+M_PI/2.,-M_PI/2.+0.1, cpole[3]); StelUtils::spheToRect(0.1+M_PI+M_PI/2.,-M_PI/2.+0.1, cpole[3]);
southPoleSquare.setContour(cpole); southPoleSquare.setContour(cpole);
} }
//FIXME: Doesn't pass on Windows
void TestStelSphericalGeometry::testSphericalCap() void TestStelSphericalGeometry::testSphericalCap()
{ {
Vec3d p0(1,0,0); Vec3d p0(1,0,0);
Vec3d p1(-1,0,0); Vec3d p1(-1,0,0);
Vec3d p2(1,1,1); Vec3d p2(1,1,1);
p2.normalize(); p2.normalize();
Vec3d p3(0,1,0); Vec3d p3(0,1,0);
SphericalCap h0(p0, 0); SphericalCap h0(p0, 0);
SphericalCap h1(p0, 0.8); SphericalCap h1(p0, 0.8);
 End of changes. 1 change blocks. 
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