Planet.hpp   Planet.hpp 
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//! @param planetNameFont Font used to draw the planet label. //! @param planetNameFont Font used to draw the planet label.
//! @param planetGraphics Graphics shared among planets. //! @param planetGraphics Graphics shared among planets.
void draw(StelCore* core, class StelRenderer* renderer, float maxMag Labels, void draw(StelCore* core, class StelRenderer* renderer, float maxMag Labels,
const QFont& planetNameFont, SharedPlanetGraphics& planetG raphics); const QFont& planetNameFont, SharedPlanetGraphics& planetG raphics);
//////////////////////////////////////////////////////////////////// /////// //////////////////////////////////////////////////////////////////// ///////
// Methods specific to Planet // Methods specific to Planet
//! Get the radius of the planet in AU. //! Get the radius of the planet in AU.
//! @return the radius of the planet in astronomical units. //! @return the radius of the planet in astronomical units.
double getRadius(void) const {return radius;} double getRadius(void) const {return radius;}
//! Get duration of sidereal day
double getSiderealDay(void) const {return re.period;} double getSiderealDay(void) const {return re.period;}
//! Get duration of sidereal year
double getSiderealPeriod(void) const { return re.siderealPeriod; } double getSiderealPeriod(void) const { return re.siderealPeriod; }
//! Get duration of mean solar day
double getMeanSolarDay(void) const;
const QString& getTextMapName() const {return texMapName;} const QString& getTextMapName() const {return texMapName;}
// Compute the z rotation to use from equatorial to geographic coord inates // Compute the z rotation to use from equatorial to geographic coord inates
double getSiderealTime(double jd) const; double getSiderealTime(double jd) const;
Mat4d getRotEquatorialToVsop87(void) const; Mat4d getRotEquatorialToVsop87(void) const;
void setRotEquatorialToVsop87(const Mat4d &m); void setRotEquatorialToVsop87(const Mat4d &m);
const RotationElements &getRotationElements(void) const {return re;} const RotationElements &getRotationElements(void) const {return re;}
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