Star.hpp   Star.hpp 
skipping to change at line 38 skipping to change at line 38
class StelObject; class StelObject;
namespace BigStarCatalogExtension { namespace BigStarCatalogExtension {
typedef int Int32; typedef int Int32;
typedef unsigned int Uint32; typedef unsigned int Uint32;
typedef short int Int16; typedef short int Int16;
typedef unsigned short int Uint16; typedef unsigned short int Uint16;
template <class Star> struct SpecialZoneArray; template <class Star> class SpecialZoneArray;
template <class Star> struct SpecialZoneData; template <class Star> struct SpecialZoneData;
// structs for storing the stars in binary form. The idea is // structs for storing the stars in binary form. The idea is
// to store much data for bright stars (Star1), but only little or even // to store much data for bright stars (Star1), but only little or even
// very little data for faints stars (Star3). Using only 6 bytes for Star3 // very little data for faints stars (Star3). Using only 6 bytes for Star3
// makes it feasable to store hundreds of millions of them in main memory. // makes it feasable to store hundreds of millions of them in main memory.
static inline float IndexToBV(unsigned char bV) { static inline float IndexToBV(unsigned char bV) {
return (float)bV*(4.f/127.f)-0.5f; return (float)bV*(4.f/127.f)-0.5f;
} }
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