StelSkyLayerMgr.hpp   StelSkyLayerMgr.hpp 
skipping to change at line 48 skipping to change at line 48
public: public:
StelSkyLayerMgr(); StelSkyLayerMgr();
~StelSkyLayerMgr(); ~StelSkyLayerMgr();
//////////////////////////////////////////////////////////////////// /////// //////////////////////////////////////////////////////////////////// ///////
// Methods defined in the StelModule class // Methods defined in the StelModule class
//! Initialize //! Initialize
virtual void init(); virtual void init();
//! Draws sky background //! Draws sky background
virtual void draw(StelCore* core); virtual void draw(StelCore* core, class StelRenderer* renderer);
//! Update state which is time dependent. //! Update state which is time dependent.
virtual void update(double) {;} virtual void update(double) {;}
//! Determines the order in which the various modules are drawn. //! Determines the order in which the various modules are drawn.
virtual double getCallOrder(StelModuleActionName actionName) const; virtual double getCallOrder(StelModuleActionName actionName) const;
//////////////////////////////////////////////////////////////////// /////// //////////////////////////////////////////////////////////////////// ///////
// Other specific methods // Other specific methods
//! Add a new layer. //! Add a new layer.
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