StelGuiBase.hpp   StelGuiBase.hpp 
skipping to change at line 59 skipping to change at line 59
//! @return a pointer to the progress bar. //! @return a pointer to the progress bar.
virtual class QProgressBar* addProgressBar() =0; virtual class QProgressBar* addProgressBar() =0;
//! Add a new action managed by the GUI. This method should be used to add new shortcuts to the program //! Add a new action managed by the GUI. This method should be used to add new shortcuts to the program
//! @param actionName qt object name. Used as a reference for later uses //! @param actionName qt object name. Used as a reference for later uses
//! @param text the text to display when hovering, or in the help wi ndow //! @param text the text to display when hovering, or in the help wi ndow
//! @param shortCut the qt shortcut to use //! @param shortCut the qt shortcut to use
//! @param helpGroup hint on how to group the text in the help windo w //! @param helpGroup hint on how to group the text in the help windo w
//! @param checkable whether the action should be checkable //! @param checkable whether the action should be checkable
//! @param autoRepeat whether the action should be autorepeated //! @param autoRepeat whether the action should be autorepeated
virtual QAction* addGuiActions(const QString& actionName, const QStr //! @param global whether the action should be global (affect in dia
ing& text, const QString& shortCut, const QString& helpGroup, bool checkabl logs)
e=true, bool autoRepeat=false); virtual QAction* addGuiActions(const QString& actionName, const QStr
ing& text, const QString& shortCut, const QString& helpGroup, bool checkabl
e=true, bool autoRepeat=false, bool global=false);
//! Get a pointer on an action managed by the GUI //! Get a pointer on an action managed by the GUI
//! @param actionName qt object name for this action //! @param actionName qt object name for this action
//! @return a pointer on the QAction object or NULL if don't exist //! @return a pointer on the QAction object or NULL if don't exist
virtual QAction* getGuiActions(const QString& actionName); virtual QAction* getGuiActions(const QString& actionName);
virtual void forceRefreshGui() {;} virtual void forceRefreshGui() {;}
//! Show whether the GUI is visible. //! Show whether the GUI is visible.
//! @param b when true, GUI will be shown, else it will be hidden. //! @param b when true, GUI will be shown, else it will be hidden.
 End of changes. 1 change blocks. 
3 lines changed or deleted 5 lines changed or added

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