ManualImportWindow.hpp   ManualImportWindow.hpp 
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* as published by the Free Software Foundation; either version 2 * as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. * of the License, or (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, U SA. * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
*/ */
#ifndef _MANUAL_IMPORT_WINDOW_ #ifndef _MANUAL_IMPORT_WINDOW_
#define _MANUAL_IMPORT_WINDOW_ #define _MANUAL_IMPORT_WINDOW_
#include <QObject> #include <QObject>
#include "StelDialog.hpp" #include "StelDialog.hpp"
#include "SolarSystemEditor.hpp" #include "SolarSystemEditor.hpp"
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\author Bogdan Marinov \author Bogdan Marinov
*/ */
class ManualImportWindow : public StelDialog class ManualImportWindow : public StelDialog
{ {
Q_OBJECT Q_OBJECT
public: public:
ManualImportWindow(); ManualImportWindow();
virtual ~ManualImportWindow(); virtual ~ManualImportWindow();
public slots: public slots:
void languageChanged(); void retranslate();
private slots: private slots:
//TODO: Object type //TODO: Object type
void selectColor(); void selectColor();
void parseColorString(QString); void parseColorString(QString);
void toggleCometOrbit(bool); void toggleCometOrbit(bool);
void toggleEllipticOrbit(bool); void toggleEllipticOrbit(bool);
void toggleObjectSpecificOrbit(bool); void toggleObjectSpecificOrbit(bool);
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