StelUtils.hpp   StelUtils.hpp 
skipping to change at line 146 skipping to change at line 146
//! @param lat float* to store latitude in radian //! @param lat float* to store latitude in radian
//! @param v the input 3D vector //! @param v the input 3D vector
void rectToSphe(float *lng, float *lat, const Vec3d& v); void rectToSphe(float *lng, float *lat, const Vec3d& v);
//! Convert from spherical coordinates to Rectangular direction. //! Convert from spherical coordinates to Rectangular direction.
//! @param lng float* to store longitude in radian //! @param lng float* to store longitude in radian
//! @param lat float* to store latitude in radian //! @param lat float* to store latitude in radian
//! @param v the input 3D vector //! @param v the input 3D vector
void rectToSphe(float *lng, float *lat, const Vec3f& v); void rectToSphe(float *lng, float *lat, const Vec3f& v);
// GZ: some additions. I need those just for quick conversions for text d
isplay.
//! Coordinate Transformation from equatorial to ecliptical
void ctRadec2Ecl(const double raRad, const double decRad, const double ec
lRad, double *lambdaRad, double *betaRad);
// GZ: done
//! Convert a string longitude, latitude, RA or Declination angle //! Convert a string longitude, latitude, RA or Declination angle
//! to radians. //! to radians.
//! @param str the angle in format something like these: //! @param str the angle in format something like these:
//! - +53d 51'21.6" //! - +53d 51'21.6"
//! - +53d51'21.6" //! - +53d51'21.6"
//! - -1d 10'31.8" //! - -1d 10'31.8"
//! - +46d6'31" //! - +46d6'31"
//! - 50D46'0"N //! - 50D46'0"N
//! - 123D47'59"W //! - 123D47'59"W
//! - 123.567 N //! - 123.567 N
 End of changes. 1 change blocks. 
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