StelPainter.hpp   StelPainter.hpp 
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//! Mutex allowing thread safety //! Mutex allowing thread safety
static class QMutex* globalMutex; static class QMutex* globalMutex;
#endif #endif
//! The QPainter to use for some drawing operations. //! The QPainter to use for some drawing operations.
static QPainter* qPainter; static QPainter* qPainter;
//! The main GL Context used by Stellarium. //! The main GL Context used by Stellarium.
static QGLContext* glContext; static QGLContext* glContext;
//! Whether ARB_texture_non_power_of_two is supported on this card
static bool isNoPowerOfTwoAllowed;
#ifdef STELPAINTER_GL2 #ifdef STELPAINTER_GL2
Vec4f currentColor; Vec4f currentColor;
bool texture2dEnabled; bool texture2dEnabled;
static QGLShaderProgram* basicShaderProgram; static QGLShaderProgram* basicShaderProgram;
struct BasicShaderVars { struct BasicShaderVars {
int projectionMatrix; int projectionMatrix;
int color; int color;
int vertex; int vertex;
}; };
static BasicShaderVars basicShaderVars; static BasicShaderVars basicShaderVars;
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