StelGuiItems.hpp   StelGuiItems.hpp 
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Q_OBJECT Q_OBJECT
Q_INTERFACES(QGraphicsItem); Q_INTERFACES(QGraphicsItem);
public: public:
BottomStelBar(QGraphicsItem* parent, const QPixmap& pixLeft=QPixmap( ), const QPixmap& pixRight=QPixmap(), const QPixmap& pixMiddle=QPixmap(), c onst QPixmap& pixSingle=QPixmap()); BottomStelBar(QGraphicsItem* parent, const QPixmap& pixLeft=QPixmap( ), const QPixmap& pixRight=QPixmap(), const QPixmap& pixMiddle=QPixmap(), c onst QPixmap& pixSingle=QPixmap());
virtual ~BottomStelBar(); virtual ~BottomStelBar();
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
virtual QRectF boundingRect() const; virtual QRectF boundingRect() const;
QRectF boundingRectNoHelpLabel() const; QRectF boundingRectNoHelpLabel() const;
//! Add a button in a group in the button bar. Group are displayed i n alphabetic order. //! Add a button in a group in the button bar. Group are displayed i n alphabetic order.
//! @param b the button to add //! @param button the button to add
//! @param groupName the name of the button group to which the butto n belongs to. If the group doesn't exist yet, a new one is created. //! @param groupName the name of the button group to which the butto n belongs to. If the group doesn't exist yet, a new one is created.
//! @param beforeActionName insert the button before the button asso ciated to the given action. If the action doesn't exist, insert it at the e nd of the group. //! @param beforeActionName insert the button before the button asso ciated to the given action. If the action doesn't exist, insert it at the e nd of the group.
void addButton(StelButton* button, const QString& groupName="default Group", const QString& beforeActionName=""); void addButton(StelButton* button, const QString& groupName="default Group", const QString& beforeActionName="");
//! Hide the button associated with the action of the passed name //! Hide the button associated with the action of the passed name
StelButton* hideButton(const QString& actionName); StelButton* hideButton(const QString& actionName);
//! Set the margin at the left and right of a button group in pixels //! Set the margin at the left and right of a button group in pixels
void setGroupMargin(const QString& groupName, int left, int right); void setGroupMargin(const QString& groupName, int left, int right);
//! Set the background of a group //! Set the background of a group
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