StelObject.hpp   StelObject.hpp 
skipping to change at line 106 skipping to change at line 106
//! Get observer-centered hour angle + declination (at current equin ox) //! Get observer-centered hour angle + declination (at current equin ox)
//! The frame has its Z axis at the planet's current rotation axis //! The frame has its Z axis at the planet's current rotation axis
Vec3d getSideralPos(const StelCore* core) const; Vec3d getSideralPos(const StelCore* core) const;
//! Get observer-centered alt/az position //! Get observer-centered alt/az position
//! The frame has it's Z axis at the zenith //! The frame has it's Z axis at the zenith
Vec3d getAltAzPos(const StelNavigator* nav) const; Vec3d getAltAzPos(const StelNavigator* nav) const;
//! Return object's apparent V magnitude as seen from observer //! Return object's apparent V magnitude as seen from observer
virtual float getVMagnitude(const StelNavigator *nav) const {return 99;} virtual float getVMagnitude(const StelNavigator*) const {return 99;}
//! Return a priority value which is used to discriminate objects by priority //! Return a priority value which is used to discriminate objects by priority
//! As for magnitudes, the lower is the higher priority //! As for magnitudes, the lower is the higher priority
virtual float getSelectPriority(const StelNavigator *nav) const {ret urn 99;} virtual float getSelectPriority(const StelNavigator*) const {return 99;}
//! Get a color used to display info about the object //! Get a color used to display info about the object
virtual Vec3f getInfoColor(void) const {return Vec3f(1,1,1);} virtual Vec3f getInfoColor() const {return Vec3f(1,1,1);}
//! Return the best FOV in degree to use for a close view of the obj ect //! Return the best FOV in degree to use for a close view of the obj ect
virtual double getCloseViewFov(const StelNavigator *nav) const {retu rn 10.;} virtual double getCloseViewFov(const StelNavigator*) const {return 1 0.;}
//! Return the best FOV in degree to use for a global view of the ob ject satellite system (if there are satellites) //! Return the best FOV in degree to use for a global view of the ob ject satellite system (if there are satellites)
virtual double getSatellitesFov(const StelNavigator *nav) const {ret virtual double getSatellitesFov(const StelNavigator*) const {return
urn -1.;} -1.;}
virtual double getParentSatellitesFov(const StelNavigator *nav) cons virtual double getParentSatellitesFov(const StelNavigator*) const {r
t {return -1.;} eturn -1.;}
//! Return the angular radius of a circle containing the object as s een from the observer //! Return the angular radius of a circle containing the object as s een from the observer
//! with the circle center assumed to be at getJ2000EquatorialPos(). //! with the circle center assumed to be at getJ2000EquatorialPos().
//! @return radius in degree. This value is the apparent angular siz e of the object, and is independent of the current FOV. //! @return radius in degree. This value is the apparent angular siz e of the object, and is independent of the current FOV.
virtual double getAngularSize(const StelCore* core) const = 0; virtual double getAngularSize(const StelCore* core) const = 0;
protected: protected:
//! Format the positional info string contain J2000/of date/altaz/ho ur angle positions for the object //! Format the positional info string contain J2000/of date/altaz/ho ur angle positions for the object
QString getPositionInfoString(const StelCore *core, const InfoString Group& flags) const; QString getPositionInfoString(const StelCore *core, const InfoString Group& flags) const;
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8 lines changed or deleted 8 lines changed or added

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