MilkyWay.hpp   MilkyWay.hpp 
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virtual void draw(StelCore* core); virtual void draw(StelCore* core);
//! Update and time-dependent state. Updates the fade level while t he //! Update and time-dependent state. Updates the fade level while t he
//! Milky way rendering is being changed from on to off or off to on . //! Milky way rendering is being changed from on to off or off to on .
virtual void update(double deltaTime); virtual void update(double deltaTime);
//! Does nothing in the MilkyWay module. //! Does nothing in the MilkyWay module.
virtual void updateI18n() {;} virtual void updateI18n() {;}
//! Does nothing in the MilkyWay module. //! Does nothing in the MilkyWay module.
virtual void updateSkyCulture() {;} //! @param skyCultureDir the name of the directory containing the sk
y culture to use.
virtual void updateSkyCulture(const QString& skyCultureDir) {;}
//! Used to determine the order in which the various modules are dra wn. //! Used to determine the order in which the various modules are dra wn.
virtual double getCallOrder(StelModuleActionName actionName) const { return 1.;} virtual double getCallOrder(StelModuleActionName actionName) const { return 1.;}
//////////////////////////////////////////////////////////////////// /////////////////// //////////////////////////////////////////////////////////////////// ///////////////////
// Setter and getters // Setter and getters
public slots: public slots:
//! Get Milky Way intensity. //! Get Milky Way intensity.
float getIntensity() const {return intensity;} float getIntensity() const {return intensity;}
//! Set Milky Way intensity. //! Set Milky Way intensity.
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