Stellarium  0.90.0
Deprecated List
Global GridLinesMgr::getFlagGalacticPlaneLine (void) const
Accessor for displaying Galactic "Plane" (i.e., Equator) Line.
Global GridLinesMgr::setFlagGalacticPlaneLine (const bool displayed)
Setter for displaying Galactic "Plane" (i.e., Equator) Line.
Global LandscapeMgr::getFlagAtmosphereAutoEnable () const
Global LandscapeMgr::setFlagAtmosphereAutoEnable (bool b)
Global NebulaMgr::getBrightNebulaColor (void) const
Global NebulaMgr::setBrightNebulaColor (const Vec3f &c)
Global StelMainScriptAPI::getObjectPosition (const QString &name)
Use getObjectInfo()
Global StelMainScriptAPI::loadSkyImageAltAz (const QString &id, const QString &filename, double azi0, double alt0, double azi1, double alt1, double azi2, double alt2, double azi3, double alt3, double minRes=2.5, double maxBright=14, bool visible=true)
since 2017-02 because of inconsistent name. Use loadSkyImage(,,,, "AzAlt") instead!
Global StelMainScriptAPI::loadSkyImageAltAz (const QString &id, const QString &filename, double alt, double azi, double angSize, double rotation, double minRes=2.5, double maxBright=14, bool visible=true)
since 2017-03. Use loadSkyImage(,,,, "AzAlt") instead!
Global StelMainScriptAPI::requestLoadSkyImageAltAz (const QString &id, const QString &filename, double c1, double c2, double c3, double c4, double c5, double c6, double c7, double c8, double minRes, double maxBright, bool visible)
! USE requestLoadSkyImage() with frameType=AzAlt!
Global StelMainScriptAPI::setViewportOffset (const float x, const float y)
Use StelMovementMgr::moveViewport instead
Global StelOBJ::Material::Illum
If possible, do not use. Illum use is very inconsistent between different modeling programs
Global StelSkyLayerMgr::loadSkyImageAltAz (const QString &id, const QString &filename, double alt0, double azi0, double alt1, double azi1, double alt2, double azi2, double alt3, double azi3, double minRes, double maxBright, bool visible)
since 2017-03 (inconsistent parameter order)! Use loadSkyImage(...., StelCore::FrameAzAlt) instead!
Global StelUtils::strToVec3f (const QStringList &s)
Use the >> operator from Vec3f class