Stellarium  0.17.0
Data Fields
GlobalShaderParameters Struct Reference

A structure for global shader parameters.

#include <ShaderManager.hpp>

Data Fields

bool openglES
 
bool shadowTransform
 
bool pixelLighting
 
bool bump
 
bool shadows
 
S3DEnum::ShadowFilterQuality shadowFilterQuality
 
bool pcss
 
bool geometryShader
 
bool torchLight
 
int frustumSplits
 
bool hwShadowSamplers
 

Field Documentation

bool GlobalShaderParameters::bump
int GlobalShaderParameters::frustumSplits
bool GlobalShaderParameters::geometryShader
bool GlobalShaderParameters::hwShadowSamplers
bool GlobalShaderParameters::openglES
bool GlobalShaderParameters::pcss
bool GlobalShaderParameters::pixelLighting
S3DEnum::ShadowFilterQuality GlobalShaderParameters::shadowFilterQuality
bool GlobalShaderParameters::shadows
bool GlobalShaderParameters::shadowTransform
bool GlobalShaderParameters::torchLight