computeRCMag(float mag, RCMag *) const | StelSkyDrawer | |
drawPointSource(StelPainter *sPainter, const Vec3f &v, const RCMag &rcMag, unsigned int bV, bool checkInScreen=false) | StelSkyDrawer | inline |
drawPointSource(StelPainter *sPainter, const Vec3f &v, const RCMag &rcMag, const Vec3f &bcolor, bool checkInScreen=false) (defined in StelSkyDrawer) | StelSkyDrawer | |
drawSunCorona(StelPainter *painter, const Vec3f &v, float radius, const Vec3f &color, const float alpha) (defined in StelSkyDrawer) | StelSkyDrawer | |
getAbsoluteStarScale() const | StelSkyDrawer | inlineslot |
getAtmospherePressure() const | StelSkyDrawer | inlineslot |
getAtmosphereTemperature() const | StelSkyDrawer | inlineslot |
getBig3dModelHaloRadius() const | StelSkyDrawer | inlineslot |
getBortleScaleIndex() const | StelSkyDrawer | inlineslot |
getCustomNebulaMagnitudeLimit() const | StelSkyDrawer | inlineslot |
getCustomPlanetMagnitudeLimit() const | StelSkyDrawer | inlineslot |
getCustomStarMagnitudeLimit() const | StelSkyDrawer | inlineslot |
getExtinction() const | StelSkyDrawer | inlineslot |
getExtinctionCoefficient() const | StelSkyDrawer | inlineslot |
getFlagHasAtmosphere() const | StelSkyDrawer | inlineslot |
getFlagLuminanceAdaptation() const | StelSkyDrawer | inlineslot |
getFlagNebulaMagnitudeLimit() const | StelSkyDrawer | inlineslot |
getFlagPlanetMagnitudeLimit() const | StelSkyDrawer | inlineslot |
getFlagStarMagnitudeLimit() const | StelSkyDrawer | inlineslot |
getFlagTwinkle() const | StelSkyDrawer | inlineslot |
getLimitLuminance() const | StelSkyDrawer | inlineslot |
getLimitMagnitude() const | StelSkyDrawer | inlineslot |
getRefraction() const | StelSkyDrawer | inlineslot |
getRelativeStarScale() const | StelSkyDrawer | inlineslot |
getTwinkleAmount() const | StelSkyDrawer | inlineslot |
indexToBV(unsigned char bV) | StelSkyDrawer | inlinestatic |
indexToColor(unsigned char bV) | StelSkyDrawer | inlinestatic |
init() | StelSkyDrawer | |
luminanceToSurfacebrightness(float lum) | StelSkyDrawer | static |
postDrawPointSource(StelPainter *sPainter) | StelSkyDrawer | |
postDrawSky3dModel(StelPainter *p, const Vec3f &v, float illuminatedArea, float mag, const Vec3f &color=Vec3f(1.f, 1.f, 1.f)) | StelSkyDrawer | |
preDraw() | StelSkyDrawer | |
preDrawPointSource(StelPainter *p) | StelSkyDrawer | |
reportLuminanceInFov(float lum, bool fastAdaptation=false) | StelSkyDrawer | |
setAbsoluteStarScale(double b=1.0) | StelSkyDrawer | inlineslot |
setAtmospherePressure(double mbar) | StelSkyDrawer | inlineslot |
setAtmosphereTemperature(double celsius) | StelSkyDrawer | inlineslot |
setBig3dModelHaloRadius(float r) | StelSkyDrawer | inlineslot |
setBortleScaleIndex(int index) | StelSkyDrawer | slot |
setCustomNebulaMagnitudeLimit(double limit) | StelSkyDrawer | inlineslot |
setCustomPlanetMagnitudeLimit(double limit) | StelSkyDrawer | inlineslot |
setCustomStarMagnitudeLimit(double limit) | StelSkyDrawer | inlineslot |
setExtinctionCoefficient(double extCoeff) | StelSkyDrawer | inlineslot |
setFlagHasAtmosphere(bool b) | StelSkyDrawer | inlineslot |
setFlagLuminanceAdaptation(bool b) | StelSkyDrawer | inlineslot |
setFlagNebulaMagnitudeLimit(bool b) | StelSkyDrawer | inlineslot |
setFlagPlanetMagnitudeLimit(bool b) | StelSkyDrawer | inlineslot |
setFlagStarMagnitudeLimit(bool b) | StelSkyDrawer | inlineslot |
setFlagTwinkle(bool b) | StelSkyDrawer | inlineslot |
setRelativeStarScale(double b=1.0) | StelSkyDrawer | inlineslot |
setTwinkleAmount(double b) | StelSkyDrawer | inlineslot |
StelSkyDrawer(StelCore *core) | StelSkyDrawer | |
surfacebrightnessToLuminance(float sb) | StelSkyDrawer | static |
update(double deltaTime) | StelSkyDrawer | |
~StelSkyDrawer() | StelSkyDrawer | |