Stellarium 0.14.3
StelSkyDrawer Member List

This is the complete list of members for StelSkyDrawer, including all inherited members.

computeRCMag(float mag, RCMag *) const StelSkyDrawer
drawPointSource(StelPainter *sPainter, const Vec3f &v, const RCMag &rcMag, unsigned int bV, bool checkInScreen=false)StelSkyDrawerinline
drawPointSource(StelPainter *sPainter, const Vec3f &v, const RCMag &rcMag, const Vec3f &bcolor, bool checkInScreen=false) (defined in StelSkyDrawer)StelSkyDrawer
drawSunCorona(StelPainter *painter, const Vec3f &v, float radius, const Vec3f &color, const float alpha) (defined in StelSkyDrawer)StelSkyDrawer
getAbsoluteStarScale() const StelSkyDrawerinlineslot
getAtmospherePressure() const StelSkyDrawerinlineslot
getAtmosphereTemperature() const StelSkyDrawerinlineslot
getBig3dModelHaloRadius() const StelSkyDrawerinlineslot
getBortleScaleIndex() const StelSkyDrawerinlineslot
getCustomNebulaMagnitudeLimit() const StelSkyDrawerinlineslot
getCustomPlanetMagnitudeLimit() const StelSkyDrawerinlineslot
getCustomStarMagnitudeLimit() const StelSkyDrawerinlineslot
getExtinction() const StelSkyDrawerinlineslot
getExtinctionCoefficient() const StelSkyDrawerinlineslot
getFlagHasAtmosphere() const StelSkyDrawerinlineslot
getFlagLuminanceAdaptation() const StelSkyDrawerinlineslot
getFlagNebulaMagnitudeLimit() const StelSkyDrawerinlineslot
getFlagPlanetMagnitudeLimit() const StelSkyDrawerinlineslot
getFlagStarMagnitudeLimit() const StelSkyDrawerinlineslot
getFlagTwinkle() const StelSkyDrawerinlineslot
getLimitLuminance() const StelSkyDrawerinlineslot
getLimitMagnitude() const StelSkyDrawerinlineslot
getRefraction() const StelSkyDrawerinlineslot
getRelativeStarScale() const StelSkyDrawerinlineslot
getTwinkleAmount() const StelSkyDrawerinlineslot
indexToBV(unsigned char bV)StelSkyDrawerinlinestatic
indexToColor(unsigned char bV)StelSkyDrawerinlinestatic
init()StelSkyDrawer
luminanceToSurfacebrightness(float lum)StelSkyDrawerstatic
postDrawPointSource(StelPainter *sPainter)StelSkyDrawer
postDrawSky3dModel(StelPainter *p, const Vec3f &v, float illuminatedArea, float mag, const Vec3f &color=Vec3f(1.f, 1.f, 1.f))StelSkyDrawer
preDraw()StelSkyDrawer
preDrawPointSource(StelPainter *p)StelSkyDrawer
reportLuminanceInFov(float lum, bool fastAdaptation=false)StelSkyDrawer
setAbsoluteStarScale(double b=1.0)StelSkyDrawerinlineslot
setAtmospherePressure(double mbar)StelSkyDrawerinlineslot
setAtmosphereTemperature(double celsius)StelSkyDrawerinlineslot
setBig3dModelHaloRadius(float r)StelSkyDrawerinlineslot
setBortleScaleIndex(int index)StelSkyDrawerslot
setCustomNebulaMagnitudeLimit(double limit)StelSkyDrawerinlineslot
setCustomPlanetMagnitudeLimit(double limit)StelSkyDrawerinlineslot
setCustomStarMagnitudeLimit(double limit)StelSkyDrawerinlineslot
setExtinctionCoefficient(double extCoeff)StelSkyDrawerinlineslot
setFlagHasAtmosphere(bool b)StelSkyDrawerinlineslot
setFlagLuminanceAdaptation(bool b)StelSkyDrawerinlineslot
setFlagNebulaMagnitudeLimit(bool b)StelSkyDrawerinlineslot
setFlagPlanetMagnitudeLimit(bool b)StelSkyDrawerinlineslot
setFlagStarMagnitudeLimit(bool b)StelSkyDrawerinlineslot
setFlagTwinkle(bool b)StelSkyDrawerinlineslot
setRelativeStarScale(double b=1.0)StelSkyDrawerinlineslot
setTwinkleAmount(double b)StelSkyDrawerinlineslot
StelSkyDrawer(StelCore *core)StelSkyDrawer
surfacebrightnessToLuminance(float sb)StelSkyDrawerstatic
update(double deltaTime)StelSkyDrawer
~StelSkyDrawer()StelSkyDrawer