Stellarium 0.13.3
Vector3< T > Member List

This is the complete list of members for Vector3< T >, including all inherited members.

angle(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
angleNormalized(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
data() const (defined in Vector3< T >)Vector3< T >inline
data() (defined in Vector3< T >)Vector3< T >inline
dot(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
fuzzyEquals(const Vector3< T > &, T epsilon=std::numeric_limits< T >::epsilon()) const Vector3< T >inline
latitude() const (defined in Vector3< T >)Vector3< T >inline
length() const (defined in Vector3< T >)Vector3< T >inline
lengthSquared() const (defined in Vector3< T >)Vector3< T >inline
longitude() const (defined in Vector3< T >)Vector3< T >inline
normalize() (defined in Vector3< T >)Vector3< T >inline
operator const T *() const (defined in Vector3< T >)Vector3< T >inline
operator T *() (defined in Vector3< T >)Vector3< T >inline
operator!=(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
operator*(T) const (defined in Vector3< T >)Vector3< T >inline
operator*=(T) (defined in Vector3< T >)Vector3< T >inline
operator+(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
operator+() const (defined in Vector3< T >)Vector3< T >inline
operator+=(const Vector3< T > &) (defined in Vector3< T >)Vector3< T >inline
operator-(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
operator-() const (defined in Vector3< T >)Vector3< T >inline
operator-=(const Vector3< T > &) (defined in Vector3< T >)Vector3< T >inline
operator/(T) const (defined in Vector3< T >)Vector3< T >inline
operator/=(T) (defined in Vector3< T >)Vector3< T >inline
operator=(const T *) (defined in Vector3< T >)Vector3< T >inline
operator==(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
operator[](int) (defined in Vector3< T >)Vector3< T >inline
operator[](int) const (defined in Vector3< T >)Vector3< T >inline
operator^(const Vector3< T > &) const (defined in Vector3< T >)Vector3< T >inline
set(T, T, T) (defined in Vector3< T >)Vector3< T >inline
toString() const (defined in Vector3< T >)Vector3< T >inline
toStringLonLat() const (defined in Vector3< T >)Vector3< T >inline
toVec3d() const (defined in Vector3< T >)Vector3< T >inline
toVec3f() const (defined in Vector3< T >)Vector3< T >inline
transfo4d(const Mat4d &) (defined in Vector3< T >)Vector3< T >inline
transfo4d(const Mat4f &) (defined in Vector3< T >)Vector3< T >inline
v (defined in Vector3< T >)Vector3< T >
Vector3() (defined in Vector3< T >)Vector3< T >inline
Vector3(T, T, T) (defined in Vector3< T >)Vector3< T >inline
Vector3(T) (defined in Vector3< T >)Vector3< T >inline