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core
StelObjectModule.hpp
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/*
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* Stellarium
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* Copyright (C) 2006 Fabien Chereau
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
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*/
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#ifndef _STELOBJECTMODULE_HPP_
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#define _STELOBJECTMODULE_HPP_
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#include <QList>
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#include <QString>
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#include <QStringList>
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#include "StelModule.hpp"
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#include "
StelObjectType.hpp
"
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#include "VecMath.hpp"
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class
StelObjectModule
:
public
StelModule
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{
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public
:
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StelObjectModule
();
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~
StelObjectModule
();
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virtual
QList<StelObjectP>
searchAround
(
const
Vec3d
& v,
double
limitFov,
const
StelCore
* core)
const
= 0;
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virtual
StelObjectP
searchByNameI18n
(
const
QString& nameI18n)
const
= 0;
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virtual
StelObjectP
searchByName
(
const
QString& name)
const
= 0;
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virtual
QStringList
listMatchingObjectsI18n
(
const
QString& objPrefix,
int
maxNbItem=5,
bool
useStartOfWords=
false
)
const
= 0;
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virtual
QStringList
listMatchingObjects
(
const
QString& objPrefix,
int
maxNbItem=5,
bool
useStartOfWords=
false
)
const
= 0;
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virtual
QStringList listAllObjects(
bool
inEnglish)
const
= 0;
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virtual
QString getName()
const
= 0;
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};
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#endif // _STELOBJECTMODULE_HPP_
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