Stellarium 0.12.4
StelLoadingBar.hpp
1 /*
2  * Stellarium
3  * Copyright (C) 2005 Fabien Chereau
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License
7  * as published by the Free Software Foundation; either version 2
8  * of the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
18  */
19 
20 #ifndef _STELLOADINGBAR_HPP_
21 #define _STELLOADINGBAR_HPP_
22 
23 #include "StelProjectorType.hpp"
24 #include "VecMath.hpp"
25 
26 #include <QString>
27 #include <QFont>
28 
40 {
41 public:
52  StelLoadingBar(const QString& splashTex, const QString& extraTextString="",
53  float extraTextSize = 30.f, float extraTextPosx = 0.f, float extraTextPosy = 0.f,
54  int width=512, int height=512);
55 
56  virtual ~StelLoadingBar();
57 
59  void draw(class StelRenderer* renderer);
60 
61 private:
62  QString message;
63  int splashx, splashy, width, height;
64  QFont extraTextFont;
65  class StelTextureNew* splash;
66  QString extraText;
67  QString splashName;
68  Vec4i viewportXywh;
69  Vec2f extraTextPos;
70 };
71 
72 #endif // _STELLOADINGBAR_HPP_