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Stellarium 0.12.0 | ||
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Classes | |
| struct | Vertex |
Public Member Functions | |
| StelViewportDistorterFisheyeToSphericMirror (int screenWidth, int screenHeight, class StelRenderer *renderer) | |
| virtual QString | getName () |
| virtual void | drawToViewport (class StelRenderer *renderer) |
| Apply the effect and draw the viewport. | |
| virtual void | distortXY (float &x, float &y) const |
| Distort an x,y position according to the distortion. | |
Definition at line 52 of file StelViewportEffect.hpp.
| virtual void StelViewportDistorterFisheyeToSphericMirror::distortXY | ( | float & | x, | |
| float & | y | |||
| ) | const [virtual] |
Distort an x,y position according to the distortion.
The default implementation does nothing.
Reimplemented from StelViewportEffect.
| virtual void StelViewportDistorterFisheyeToSphericMirror::drawToViewport | ( | class StelRenderer * | renderer | ) | [virtual] |
Apply the effect and draw the viewport.
This actually puts the result of rendering onto the screen.
| renderer | Renderer to draw with. |
Implements StelViewportEffect.
1.6.3