Stellarium 0.11.4
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StelObjectMgr Class Reference

Manage the selection and queries on one or more StelObjects. More...

#include <StelObjectMgr.hpp>

List of all members.

Signals

void selectedObjectChanged (StelModule::StelModuleSelectAction)
 Indicate that the selected StelObjects has changed.

Public Member Functions

virtual void init ()
 Initialize itself.
virtual void draw (StelCore *)
 Execute all the drawing functions for this module.
virtual void update (double)
 Update the module with respect to the time.
void registerStelObjectMgr (StelObjectModule *mgr)
 Add a new StelObject manager into the list of supported modules.
bool findAndSelect (const StelCore *core, const Vec3d &pos, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection)
 Find and select an object near given equatorial J2000 position.
bool findAndSelect (const StelCore *core, int x, int y, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection)
 Find and select an object near given screen position.
bool findAndSelectI18n (const QString &nameI18n, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection)
 Find and select an object from its translated name.
bool findAndSelect (const QString &name, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection)
 Find and select an object from its standard program name.
QStringList listMatchingObjectsI18n (const QString &objPrefix, unsigned int maxNbItem=5) const
 Find and return the list of at most maxNbItem objects auto-completing the passed object I18n name.
bool getWasSelected (void) const
 Return whether an object was selected during last selection related event.
void unSelect (void)
 Notify that we want to unselect any object.
bool setSelectedObject (const StelObjectP obj, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection)
 Notify that we want to select the given object.
bool setSelectedObject (const QList< StelObjectP > &objs, StelModule::StelModuleSelectAction action=StelModule::ReplaceSelection)
 Notify that we want to select the given objects.
const QList< StelObjectP > & getSelectedObject () const
 Get the list objects which was recently selected by the user.
QList< StelObjectPgetSelectedObject (const QString &type)
 Return the list objects of type "withType" which was recently selected by the user.
void setFlagSelectedObjectPointer (bool b)
 Set whether a pointer is to be drawn over selected object.
bool getFlagSelectedObjectPointer (void)
 Get whether a pointer is to be drawn over selected object.
StelObjectP searchByNameI18n (const QString &name) const
 Find any kind of object by its translated name.
StelObjectP searchByName (const QString &name) const
 Find any kind of object by its standard program name.
void setObjectSearchRadius (float radius)
 Set the radius in pixel in which objects will be searched when clicking on a point in sky.
void setDistanceWeight (float newDistanceWeight)
 Set the weight of the distance factor when choosing the best object to select.

Detailed Description

Manage the selection and queries on one or more StelObjects.

Each module is then free to manage object selection as it wants.


Member Function Documentation

virtual void StelObjectMgr::draw ( StelCore core  )  [inline, virtual]

Execute all the drawing functions for this module.

Parameters:
core the core to use for the drawing

Reimplemented from StelModule.

bool StelObjectMgr::findAndSelect ( const QString &  name,
StelModule::StelModuleSelectAction  action = StelModule::ReplaceSelection 
)

Find and select an object from its standard program name.

Parameters:
action define whether to add to, replace, or remove from the existing selection
name the case sensitive object translated name
Returns:
true if a object with the passed name was found
bool StelObjectMgr::findAndSelect ( const StelCore core,
int  x,
int  y,
StelModule::StelModuleSelectAction  action = StelModule::ReplaceSelection 
)

Find and select an object near given screen position.

Parameters:
core the StelCore instance to use for computations
x the x screen position in pixel
y the y screen position in pixel
action define whether to add to, replace, or remove from the existing selection
Returns:
true if a object was found at position (this does not necessarily means it is selected)
bool StelObjectMgr::findAndSelect ( const StelCore core,
const Vec3d pos,
StelModule::StelModuleSelectAction  action = StelModule::ReplaceSelection 
)

Find and select an object near given equatorial J2000 position.

Parameters:
core the StelCore instance to use for computations
pos the direction vector around which to search in equatorial J2000
action define whether to add to, replace, or remove from the existing selection
Returns:
true if a object was found at position (this does not necessarily means it is selected)
bool StelObjectMgr::findAndSelectI18n ( const QString &  nameI18n,
StelModule::StelModuleSelectAction  action = StelModule::ReplaceSelection 
)

Find and select an object from its translated name.

Parameters:
action define whether to add to, replace, or remove from the existing selection
nameI18n the case sensitive object translated name
Returns:
true if a object with the passed name was found
bool StelObjectMgr::getFlagSelectedObjectPointer ( void   )  [inline]

Get whether a pointer is to be drawn over selected object.

QList<StelObjectP> StelObjectMgr::getSelectedObject ( const QString &  type  ) 

Return the list objects of type "withType" which was recently selected by the user.

Parameters:
type return only objects of the given type
const QList<StelObjectP>& StelObjectMgr::getSelectedObject (  )  const [inline]

Get the list objects which was recently selected by the user.

bool StelObjectMgr::getWasSelected ( void   )  const [inline]

Return whether an object was selected during last selection related event.

virtual void StelObjectMgr::init (  )  [inline, virtual]

Initialize itself.

If the initialization takes significant time, the progress should be displayed on the loading bar.

Implements StelModule.

QStringList StelObjectMgr::listMatchingObjectsI18n ( const QString &  objPrefix,
unsigned int  maxNbItem = 5 
) const

Find and return the list of at most maxNbItem objects auto-completing the passed object I18n name.

Parameters:
objPrefix the case insensitive first letters of the searched object
maxNbItem the maximum number of returned object names.
Returns:
a list of matching object names by order of relevance, or an empty list if nothing match
void StelObjectMgr::registerStelObjectMgr ( StelObjectModule mgr  ) 

Add a new StelObject manager into the list of supported modules.

Registered modules can have selected objects

StelObjectP StelObjectMgr::searchByName ( const QString &  name  )  const

Find any kind of object by its standard program name.

StelObjectP StelObjectMgr::searchByNameI18n ( const QString &  name  )  const

Find any kind of object by its translated name.

void StelObjectMgr::selectedObjectChanged ( StelModule::StelModuleSelectAction   )  [signal]

Indicate that the selected StelObjects has changed.

Parameters:
action define if the user requested that the objects are added to the selection or just replace it
void StelObjectMgr::setDistanceWeight ( float  newDistanceWeight  )  [inline]

Set the weight of the distance factor when choosing the best object to select.

Default to 1.

void StelObjectMgr::setFlagSelectedObjectPointer ( bool  b  )  [inline]

Set whether a pointer is to be drawn over selected object.

void StelObjectMgr::setObjectSearchRadius ( float  radius  )  [inline]

Set the radius in pixel in which objects will be searched when clicking on a point in sky.

bool StelObjectMgr::setSelectedObject ( const QList< StelObjectP > &  objs,
StelModule::StelModuleSelectAction  action = StelModule::ReplaceSelection 
)

Notify that we want to select the given objects.

Parameters:
objs a vector of objects to select
action define whether to add to, replace, or remove from the existing selection
Returns:
true if at least 1 object was sucessfully selected
bool StelObjectMgr::setSelectedObject ( const StelObjectP  obj,
StelModule::StelModuleSelectAction  action = StelModule::ReplaceSelection 
)

Notify that we want to select the given object.

Parameters:
obj the StelObject to select
action action define whether to add to, replace, or remove from the existing selection
Returns:
true if at least 1 object was sucessfully selected
void StelObjectMgr::unSelect ( void   ) 

Notify that we want to unselect any object.

virtual void StelObjectMgr::update ( double  deltaTime  )  [inline, virtual]

Update the module with respect to the time.

Parameters:
deltaTime the time increment in second since last call.

Implements StelModule.

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