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modules/LandscapeMgr.hpp

00001 /*
00002  * Stellarium
00003  * Copyright (C) 2006 Fabien Chereau
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  * 
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * 
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00018  */
00019 
00020 #ifndef _LANDSCAPEMGR_HPP_
00021 #define _LANDSCAPEMGR_HPP_
00022 
00023 #include "StelModule.hpp"
00024 #include "StelUtils.hpp"
00025 
00026 #include <QMap>
00027 #include <QStringList>
00028 
00029 class Landscape;
00030 class Atmosphere;
00031 class Cardinals;
00032 class QSettings;
00033 
00039 class LandscapeMgr : public StelModule
00040 {
00041     Q_OBJECT
00042             
00043 public:
00044     LandscapeMgr();
00045     virtual ~LandscapeMgr();
00046     
00048     // Methods defined in the StelModule class
00053     virtual void init();
00054     
00056     virtual void draw(StelCore* core);
00057     
00064     virtual void update(double deltaTime);
00065     
00067     virtual void updateI18n();
00068     
00070     virtual void updateSkyCulture() {;}
00071     
00073     virtual void setStelStyle(const StelStyle& style);
00074     
00076     virtual double getCallOrder(StelModuleActionName actionName) const;
00077     
00078     
00080     // Method specific to the landscape manager
00082     float getLuminance(void);
00083 
00086     bool loadLandscape(QMap<QString, QString>& param);
00087     
00096     Landscape* createFromFile(const QString& landscapeFile, const QString& landscapeId);
00097 
00098 public slots:
00100     // Methods callable from script and GUI
00104     QStringList getAllLandscapeNames() const;
00105         
00109     QStringList getAllLandscapeIDs() const;
00110         
00112     const QString& getCurrentLandscapeID() const {return currentLandscapeID;}
00121     bool setCurrentLandscapeID(const QString& id, bool inThread=false);
00123     QString getCurrentLandscapeName() const;
00132     bool setCurrentLandscapeName(const QString& name, bool inThread=false);
00133     
00135     const QString& getDefaultLandscapeID() const {return defaultLandscapeID;}
00139     bool setDefaultLandscapeID(const QString& id);
00140     
00142     QString getCurrentLandscapeHtmlDescription() const;
00143     
00145     bool getFlagLandscape() const;
00147     void setFlagLandscape(bool b);
00148 
00150     bool getFlagFog() const;
00152     void setFlagFog(bool b);
00153 
00155     bool getFlagLandscapeSetsLocation() const {return flagLandscapeSetsLocation;}
00157     void setFlagLandscapeSetsLocation(bool b) {flagLandscapeSetsLocation=b;}
00158 
00160     bool getFlagCardinalsPoints() const;
00162     void setFlagCardinalsPoints(bool b);
00163 
00165     Vec3f getColorCardinalPoints() const;
00167     void setColorCardinalPoints(const Vec3f& v);
00168     
00170     bool getFlagAtmosphere() const;
00172     void setFlagAtmosphere(bool b);
00173 
00175     float getAtmosphereFadeDuration() const;
00177     void setAtmosphereFadeDuration(float f);
00178     
00180     void setAtmosphereBortleLightPollution(int bIndex);
00181     
00186     void setZRotation(double d);
00187 
00188 signals:
00189     // used for multi-threaded mode callbacks
00190     void requestSetCurrentLandscapeID(const QString& id);
00191     void requestCompleteSetCurrentLandscapeID(bool success);
00192     void requestSetCurrentLandscapeName(const QString& name);
00193     void requestCompleteSetCurrentLandscapeName(bool success);
00194 
00195 private slots:
00196     // Callbacks for threaded mode landscape setting which use signals
00197 
00201     bool doSetCurrentLandscapeID(const QString& id);
00205     bool doSetCurrentLandscapeName(const QString& name);
00206     
00207 private:
00209     double getAtmosphereLightPollutionLuminance() const;
00211     void setAtmosphereLightPollutionLuminance(double f);
00212     
00216     QString nameToID(const QString& name);
00217     
00224     Landscape* createFromHash(QMap<QString, QString>& param);
00225     
00227     QMap<QString,QString> getNameToDirMap(void) const;
00228         
00229     Atmosphere* atmosphere;         // Atmosphere
00230     Cardinals* cardinalsPoints;     // Cardinals points
00231     Landscape* landscape;           // The landscape i.e. the fog, the ground and "decor"
00232     
00233     // Define whether the observer location is to be updated when the landscape is updated.
00234     bool flagLandscapeSetsLocation;
00235     
00236     // The ID of the currently loaded landscape
00237     QString currentLandscapeID;
00238     
00239     // The ID of the default landscape
00240     QString defaultLandscapeID;
00241 };
00242 
00243 #endif // _LANDSCAPEMGR_HPP_

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